BUGGERS! ver 1.99 --- Readme.txt
DLS Productions 2001

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=============== Disclaimer ===============
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Use this program at your own risk: I do not accept responsibility for any 
effects, good or bad, that the program has on your computer. 


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============== Introduction ==============
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First of all, thank you for downloading BUGGERS! This is my first attempt
of a game using Allegro and DJGPP. It's a simple minded shoot'em up with 
320x240 8-bit graphics, similar to the classic space invaders games but
with better gameplay.

The game has a total of 20 levels. You start off at the edge of our Solar
System and fight your way towards Earth. Then you'll proceed to sweep the 
little buggers off the face of the planet, and work your way up to the 
enemy capital ship where you'll face the big boss in a final confrontation.

BUGGERS is developed using DJGPP and Allegro 3.393, using RHIDE 1.4 and 
Visual C++ 6 as the editor/compiler.


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============== The Controls ==============
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The controls are:

Left Arrow: Move left
Right Arrow: Move right
Space Bar: Fire!

ESC: Go to option during game, from which you can quit to main menu
+,- : Increase/Decrease music volume
[,] : Decrease/Increase speed


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============= Special Thanks =============
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I would like to thank these people:

  DJ Delorie, creator of DJGPP;
  Shawn Hargreaves, who made the fantastic Allegro library;
  James Bunting, who tested this baby and provide me with useful feedback;
  Ed Hallett, who provided me with some of those nice backgrounds;
  to those brilliant musicians whose MIDIs are used in this game,
  whose names and websites are listed in the MUSIC.TXT file;
  and finally a warm thanks to all those who generously give me 
  feedback and comments throughout the development.
  

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=============== Contact Me ===============
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Email - leo@dlsproductions.com
WWW - http://www.dlsproductions.com


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=============== Copyright ================
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Buggers is freeware. You can play it, share it, give it away to your friends 
at your desire, but it MUST not be sold for profit. Feel free to email me
and tell me what you think about it. Feedback will be invaluable.

