/*  TA3D, a remake of Total Annihilation
    Copyright (C) 2005  Roland BROCHARD

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA*/

/*---------------------------------------------------------------------------------\
|                                        gui.h                                     |
|         Contient les fonctions nécessaires à la gestion de l'interface de ta3D   |
|  comme les boutons, les fenêtres,...                                             |
|                                                                                  |
\---------------------------------------------------------------------------------*/

#ifndef MODULE_GUI
#define MODULE_GUI

void glbutton(char *caption,float x1,float y1,float x2,float y2,bool etat=false);

#endif
