
	Mutant Rabies Beasts
	
	Speedhack 2000 Entry
	
	Coded by Per Larsson


	
> The game

Gameplay is pretty straightforward, aim the cannon with the mouse, and shoot the animals.
If an animal reaches your cannon the game is over. The red line sticking out of your pipe
indicates how hard you'll fire.


> The code

If you read the source you are insane, or you want to be. It's really messy and full of
ugly hacks and workarounds.

Compiling the code with MSVC is as easy as opening the file SH2k.dsw and select Build all.

Compiling the code with DJGPP should be as easy as typing make, but i'm not sure. I don't
know anything about makefiles, so I let Rhide make one for me. It look really scary, but
I think it works. When you compile for dos, you'll get a buch of warnings, don't worry about
them, it works anyway.


> Rules

This is how my entry follows the speedhack rules:

Jeff Minter - Style:	A Llama is included, as in most of his games
			Flying sheep are there, like in Space Sheep (or something like that)
			The game has the same frustrating shooting as in some of his games
			The use of the words "Mutant" and "Beasts"

Donkey:			One enemy-type is a donkey, the gray one.. =)
			You'll have to play a while before they show themselves.

Particle-engine:	Explotions are small particles, rendered in realtime.

Hiscore-table:		It's there, you can't miss it.

Advertisement:		Bothers you when you exit the game.


> Hints

* Don't shoot to much, missing decreases your score.
* Try to kill animals as fast as possible, when they are to close they can be hard to hit.
* Don't panic. (Insert Hitchikers Guide to the Galaxy logo here)


> Contact
You can contact me by email: larzon@mbox303.swipnet.se
