SnowFight
V 0.7Beta
Documentation/Readme
File for SnowFight
Authored by
Mike Farrell (__Kain__) AKA (Concavator)
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Disclaimer
I will not be responsible to any destruction
or damage my game does
to you or your
computer. In other words by double
clicking the SnowFight.exe,
by running it
from the prompt you are running it at YOUR OWN
RISK. With that said I assure you that no harmful
effects come from my
programs :)
Notes
Ahhh
yess!!! It's complete. This is the
second 3D game I've ever written and it uses an update version of my own
Realm3D 3D engine. This is the same
engine that tanks used with much improvement.
The intructions for the game are below.
If anything goes wrong (probably will), email me so I can turn the word
Beta, above, to Release. Also, this
game will NOT run on Windows 2000 or Windows NT. I’m currently working on porting the projects to windows an Linux
but there is a major snag (p3d is won’t port)..
TURN THE SCREENSAVER OFF BEFORE PLAYING THIS
GAME. (it froze up while I was watching
the credits section).
Requirements of your system…..
Hmmm this one’s a toughy. I really don’t know how efficient the P3D rendering library is. Let’s just say mine ran pretty smooth on my Pentium III 733. I’d say minimum (no zbuffer, 320x200) you need:
Pentium II 200 mhz
32 MB of RAM
Fast video card
Controls
& How to play
*Move around by using mouse and arrow keys (Up is
move forward, Down is move back, Left and Right sidestep.
*Gather snow by pressing and holding space bar. Once you have filled up on snow, you can use
it to throw snowballs.
*Press and hold the left mouse button to power up
and release to throw a snowball at an enemy.
*If you have ran out of snow you cannot throw
anymore snowballs (so get some more snow).
*Ice can be found on hills. To gather some ice, go on a hill and hold
space.
*When you attack an enemy, certain factors determine
the damage done from a snowball.
These
are: speed at contact, power you threw
it at, and amount of ice packed in snowball.
*Hold right mouse button to run.
*F10 snaps a screenshot.
For those of you that don’t want to look through the source to find out, there are different “endings” for beating the game on different difficulty levels. Here are the first two………
Beat
game on……….
Easy
– Nothing
Insane
- ?????
So, you don’t like the music I sent with the game? Edit the config.cfg file and put a path to a different song in there J.
Only a few as of now:
-mute (disable sound)
-showfps (show frames per second and zbuffer (on and
off) indicator
I want to thank all of these people, for I could not
have done it without them!!!
E3D model editor and INCREDIBLE amount of help in 3D
math -James Higgs.
DJGPP - DJ Delorie - The great Guru of this GNU
Compiler
Allegro Game Library - Shawn Hargreaves - Cool dude
Allegro.cc for giving me so many web page hits J - Mathew Leverton.
Useful functions and code – Ben Wyatts.
If you find any bugs, Email me