return {
	LeftItem = {
		Button = {8, 4, 39, 52},
		Image = {8, 10},
		DigitsCoords = {33, 47},
		DigitsRoundsColor = 1,
		DigitsPrimeColor = 36
	},

	RightItem = {
		Button = {280, 4, 311, 52},
		Image = {280, 10},
		DigitsCoords = {304, 47},
		DigitsRoundsColor = 1,
		DigitsPrimeColor = 36
	},

	ManUp = {52, 0, 82, 15},

	ManDown = {52, 16, 82, 31},

	ViewUp = {83, 0, 113, 15},

	ViewDown = {83, 16, 113, 31},

	Map = {114, 0, 144, 15},

	Crouch = {114, 16, 144, 31},

	Inventory = {145, 0, 175, 15},

	CenterView = {145, 16, 175, 31},

	NextMan = {176, 0, 206, 15},

	NextMan2 = {176, 16, 206, 31},

	ToggleRoof = {207, 0, 237, 15},

	Options = {207, 16, 237, 31},

	Done = {238, 0, 268, 15},

	Exit = {238, 16, 268, 31},

	ManStats = {106, 32, 134, 56},

	TurnNumber = {
		Coords = {112, 41},
		Color = 1,
		Font = "normal"
	},

	ManName = {
		Coords = {134, 32},
		Color = 130,
		Font = "small"
	},

	TimeUnits = {
		BarZeroCoords = {169, 41},
		BarDirection = "horizontal",
		FColor = 64,
		BColor = 71,
		DigitsCoords = {136, 42},
		DigitsColor = 64
	},

	Energy = {
		BarZeroCoords = {169, 45},
		BarDirection = "horizontal",
		FColor = 16,
		BColor = 21,
		DigitsCoords = {154, 42},
		DigitsColor = 16
	},

	Health = {
		BarZeroCoords = {169, 49},
		BarDirection = "horizontal",
		FColor = 32,
		BColor = 37,
		DigitsCoords = {136, 50},
		DigitsColor = 32
	},

	Morale = {
		BarZeroCoords = {169, 53},
		BarDirection = "horizontal",
		FColor = 192,
		BColor = 197,
		DigitsCoords = {154, 50},
		DigitsColor = 192
	},

	StunColor = 80
}