/* -*- ObjC -*- */
#ifndef __included_unit_anim_h
#define __included_unit_anim_h

#include "seborrhea/container-animation.h"

typedef struct {
    SebAnimation *anim;
    unsigned int frame;
    int tics, delay;
    BOOL loop;
} animation_t;

BOOL animate(animation_t *anim);

#endif
