/* -*- ObjC -*- */
#ifndef __included_hatch_h
#define __included_hatch_h

#include "animation.h"
#include "unit.h"

@interface Hatch: Unit <VariableActivationLine>
{
    Class spawnee;
    animation_t anim;
    int alpha;
}
- (void) spawnUnit;
@end

@interface HatchWithVariableTravelRange: Hatch <VariableTravelRange>
{
    int travel_range;
}
@end

#endif
