/* -*- ObjC -*- */
#ifndef __included_satellite_h
#define __included_satellite_h

#include "player.h"
#include "unit.h"

@interface Satellite: Unit <PlayerChild>
{
    Player *parent;
    double orbital_distance, desired_distance;
    BOOL ccw, in_orbit;
}
- (void) exciteSatellite;
@end

#endif
