/* -*- ObjC -*- */
#ifndef __included_robot_h
#define __included_robot_h

#include "animation.h"
#include "player.h"
#include "unit.h"

@interface Robot: Unit <PlayerChild>
{
    Player *parent;
    int pid;			/* Laziness */
    int x_displacement, y_displacement;
    int kamikaze_distance;
    int fire_tics, shot_delay;
    double yv;
}
- (id) setDisplacementX:(int)x_ Y:(int)y_;
- (void) moveKamikaze;
@end

#endif
