
			       RAID'EM

                       version 0.2, 2005-02-20


INTRODUCTION

   Raid'em is a 2d top-down shoot'em up.  Enjoy!


CONTROLS (Default)

   Start	Enter
   Escape	ESC
   F2/F3	Decrease/increase music volume
   F10		Take a screenshot
   F11		Toggle shadows
   F12		Toggle FPS

 Player 1
   Move		Arrow keys
   Fire		Left shift, Left control

 Player 2
   Move		Keypad
   Fire		Right shift, Right control

   SPACEBAR can also be used to restart the level.

   On the gamepad, the START button should be the START button, and
   the ESCAPE button the SELECT button.  All other buttons fire.  The
   default buttons are configured to work with our gamepads, so if
   it's wrong, edit joystick.cfg.


COMMAND-LINE OPTIONS

   -J, --jumpstart <map>  Jump straight into the game, bypassing menus
   -1                     One player mode (when jumpstarting)
   -2                     Two player mode (when jumpstarting)

   -f, --fullscreen       Run in fullscreen mode
   -w, --windowed         Run in windowed mode
   -p, --nopageflipping   Disable page flipping
   -t, --notriplebuffer   Disable triple buffering

   -j, --nojoystick       Disable joystick support

   -m, --mute             Disable sound and music
   -a, --noads            Disable ID3 tag scanning

   -e, --edit [map]       Run the map editor, REdit
   -W, --width <num>      Run REdit with width <num>
   -H, --height <num>     Run REdit with height <num>

   -h, --help             Show this screen and exit
   -v, --version          Display the name and version number


MUSIC

   There is no supplied music for Raid'em (since I'm no musician) but
   there is support for it.  If you want to contribute something, feel
   free to contact me (see below).  For now, just copy your favorite
   MP3s into the appropriate directories inside raid/music/.

   The author recommends these tracks:
    Menu
     - "Laughing Cavalier" by Ladytron
    Level 1
     - "Total All Out Water" by Add N To (X)
     - "Wax and Wane" by The Cocteau Twins
     - "Ribbed and Veined" by The Cocteau Twins
    Level 2
     - "Startup Chime" by Ladytron


CONFIGURATION

   If more sticks are being detected on a joystick than should be,
   screwing up menu navigation, you can add the bogus stick(s) into
   'joystick.cfg'.  An example file is in the raid directory.

   If you can't write to the raid directory, copy it to:
    - ~/.raidem/			[Linux]
    - Application Data\raidem\		[Windows]

   (Application data is hidden inside c:\Documents and Settings\user\)


DIFFICULTY

   There is no difficulty setting in Raid'em yet.  Currently pondering
   about a good way to do this.

   If you are finding single player tough, try playing in two player
   mode - you get double the fire power and extra powerups.  Your
   initial health is lower, and there are some extra enemies, but
   overall it *should* be easier.

   It might help to know that only a 8x7 pixel box around the centre
   of your ship is collidable, not the entire sprite.

   The debri level doesn't need to be so high you know.

   If you still find it hard, try compiling with CHEAT mode enabled.


OTHER NOTES

   The final version of Raid'em is planned to contain 4 levels, about
   4 minutes long each.  That should be plenty.

   Toothpaste paired up with robots are lotsa fun.

   Player 2 can join the game while in single player mode by pressing
   FIRE for player 2 (and/or START on a joystick).  Starting in single
   player mode, then immediately joining to avoid the health penalty
   is considered cheating, and on a par with SAVE SCUMMING.


USING REDIT

   REdit is the official map editor for Raid'em (just like Redit was
   the official map editor for Raid, and all the ones before that...)

   F1 will bring up a dialog for most of the commands.  Other commands
   should be pretty intuitive: escape untags units, cursor keys for
   navigation.  The middle mouse button can also be used to scroll.


AUTHORS

   Code and graphics by David Wang.
   Additional code by Peter Wang.

   Fonts by Ben Nathan, Brian Kent and Ray Larabie.

   Allegro library by Shawn and co.  Lots and lotsa people.
   AllegroMP3 library by Javier Gonzalez.
   FBlend library by Robert "Bob" Ohannessian.
   Glyph Keeper by Kirill Kryukov.
   LoadPNG by Peter Wang.
   Allegro Dialogs Made Easy (Adime) by Sven Sandberg.
   Force Feedback code by Marcello Bastéa-Forte.

   Sounds snucked from Golgotha freebies and elsewhere like
   Star/War-craft and XOP.  (Hopefully temporary).


CONTACT

   Bugs?  Contributions?
   Contact me at millimillenary(at)gmail(dot)com
