SpriteSet "Human" {
   "human.pcx"
     0     0    32    32    15    29
    32     0    32    32    15    29
    64     0    32    32    15    29
    96     0    32    32    15    29
     0    32    32    32    15    29
    32    32    32    32    15    29
    64    32    32    32    15    29
    96    32    32    32    15    29
     0    64    32    32    15    29
    32    64    32    32    15    29
    64    64    32    32    15    29
    96    64    32    32    15    29
     0    96    32    32    15    29
    32    96    32    32    15    29
    64    96    32    32    15    29
    96    96    32    32    15    29
     0   128    32    32    15    29
    32   128    32    32    15    29
    64   128    32    32    15    29
    96   128    32    32    15    29
     0   160    32    32    15    29
    32   160    32    32    15    29
    64   160    32    32    15    29
    96   160    32    32    15    29
     0   192    32    32    15    29
    32   192    32    32    15    29
    64   192    32    32    15    29
    96   192    32    32    15    29
     0   224    32    32    15    29
    32   224    32    32    15    29
    64   224    32    32    15    29
    96   224    32    32    15    29
}

Anim "HumanN" {
   "Human"
     0   8
     1   8
     2   8
     3   8
}

Anim "HumanNE" {
   "Human"
     4   8
     5   8
     6   8
     7   8
}

Anim "HumanE" {
   "Human"
     8   8
     9   8
    10   8
    11   8
}

Anim "HumanSE" {
   "Human"
    12   8
    13   8
    14   8
    15   8
}

Anim "HumanS" {
   "Human"
    16   8
    17   8
    18   8
    19   8
}

Anim "HumanSW" {
   "Human"
    20   8
    21   8
    22   8
    23   8
}

Anim "HumanW" {
   "Human"
    24   8
    25   8
    26   8
    27   8
}

Anim "HumanNW" {
   "Human"
    28   8
    29   8
    30   8
    31   8
}
