"Moon Defense" ver 1.6 Jakub Debski '2004 
(remake of Atari 8bit game "Planetary Defense" by ANALOG Computing)

The story:
In the year 2045 USA built their first base on the Moon.
Unfortunatelly, the Moon seems to be a cemetary of the Old Alien Race.
The Old Alien Race is really pissed...
Defend your base soldier! :)

Control:

[Standard]
Move sight - cursors
Fire       - CTRL, or Space

[Mouse]
Move sight - move mouse
Fire       - left mouse button

Additional game parameters:
-window  - run the game in window
-nosound - turn off sound fx
-nomusic - turn off midi music
-inversesound - swap speakers
-fps	 - show frames per second

Changes:

1.6
- Fixed bugs with high score
- Final version probably - wait for "Moon Defense 2" :)

1.5
- Improved gameplay - more action on the beginning.
- The game works 3 times smoother, but faster CPU is required (tested on 600MHz - works fine).
- Fixed bug - request for name for high score could appear without necessary score.
- Bigger explosions for UFO and Satellite.

1.4 

- Added game menu.
- Fixed bug - speed of game doesn't depend any more on screen redraw frequency.
- Added high scores.
- Added mouse control (due to requests from players, but I prefer standard control).
- Bombs cause more damage to the Moon.
- Bombs are a bit faster, but apppear with lesser probability (like in original Planetary Defense)
- Fixed sprites.

1.2

- Speed up - the game should run on slower CPUs too.
- Ufo is worth 200 points, not 300 like before
- Satellite becomes immortal for a moment after death.
- A bit more memory is required.

1.1

- Fixed bug - bomb hitting Moon didn't destroy it sometimes
- Fixed bug - score was incrasing after game over
- Ufo appears not only in corners
- Ufo fires with lesser probability
- Ufo appears earlier (score above 2000), but with lesser probabilty.
- Maximum 3 Ufo at one time

1.0

First release