Flash Flood, V1.00

Created for the SpeedHack 2002 Competition 

by Matthew Leverton

http://www.leverton.cc


*** ABOUT ***

Flash Flood is an old C64 game that I remember playing years ago...

I decided to keep in the spirit of retro when doing it.

Features:

 * continuous music audio
 * unlimited hours of gameplay
 * Retro 2D graphics
 * Lightning effects
 * Force Feedback
 * Demo CPU Mode
 * Instant Reply
 * Much, Much, More!

*** BACKGROUND ***

Imagine a nice rainstorm on a summer evening. You are at home
enjoying yourself, playing with your transformers. Nothing 
could be more peaceful. Until the phone rings... and it's your 
mommy.

Her roof is leaking and you need to help her out. Of course,
you're more than willing. Can you save the day, and prevent
the house from flooding?

*** HOW TO PLAY ***

Just catch the rain drops in your bucket. If you bucket gets
full you need to drop it off at the sink.

Keyboard: 
	Cursor Keys = move
	Space = button a
	Tab = button b

Joysticks are also supported. Even with force feedback!

Button A makes your guy run fast.
Button B exists the game. (Be Careful!)

ESC auto quits

*** OPTIONS ***

During the title screen, you have the following options:

F1: Switch between keyboard / joypad
F2: Replay the last game.

F11: Switch between fullscreen / windowed
F12: Switch between different graphics mode

*** MISCELLANEOUS ***

I wrote this game simply to test out some things I had been thinking
about. Check out the source code - it's probably more interesting
than the game. :P

A lot of the features may be buggy on non Windows platforms. I tested
a bit, and it appeared to work on DOS, BeOS, QNX, and FreeBSD.

Remember, this game was written in three days for a little competition.