Super Extreme SpeedHack Hovercraft 2003
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Copyright (c) 2003 Kristian Hiim
  <kristianhiim@hotmail.com>
  Allegro.cc nick: nowiz


This is my Allegro SpeedHack 2003 Entry. :-)


Licence/disclaimer
---
Use this in whatever way you like, as long as you don't hold
me responsible for any damage, or anything else.


Installing
----

This game uses Allegro 4.0.3 (of course),
and FBlend-0.5-beta01

So.. Just link to these to libraries.

FBlend can be found at:
http://sourceforge.net/projects/fblend/


If you use Dev-Cpp, just open speedhack.dev, and build it.
(I hope that works..) If not.. Well..

The makefile is the one generated by Dev-Cpp. If it doesn't
work, download the windows binary version (windows) of my
game from:
http://hybelen.no-ip.com/speedhack/hoverbin.zip

Or fix the makefile, so it works. ;-)

I have no more time to do real packaging, so this is it..


The Code
---
Everything in the code (except for the mandelbrot fractal), is written
by me.

The code is a real mess. The engine I've made has potential. But
as for now, it's just a lot of poorly commented and messy code..


The Game
---
The in-game help in the game explains the basics of the game. The game
is easy to understand, but controlling the hovercraft can be a difficult task at first.

Have fun!


What I have learned
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As if you care... ;-P

This has been a very fun competition! I've actually made my first
3d-ish game. The output is isometric, but the gameplay is 3d. I also learned to use the Standard Template Library.
