# help file for pinguin game, Kees Moerman, (c) December 2002
# This is the help file for Dutch
#
# 'Coding' is as follows: marker is #AB, where A is level (A..Z)
# (@ is general help), and B is help sign (0..9:;<=>)
# An empty line is the end of a help block, to insert visualy empty
# lines in the help, place one or more spaces on the line.
#
# Note: each level has two text not needing a help sign:
# 0 is the text initially displayed to explain the target
# 9 is the text displayed when the level is reached.
#
# # followed by ! is end of comment file marker
# @ character is replaced by a penguin graphic symbol
# { and } characters are left and right arrow symbols
#
# Comment lines should have a space after the '#' sign in order
# not to confuse them with markers
#
# Help files may not be larger than 16 Kbyte


# ---------------------------------- Generic texts -------------------------------

# ----- indirection of levels: easier to insert/delete levels. 1572364 -->
#@8 AEGBCFD


# ------------------------ Explanation for F1 help key
#@0 Help:
F1: This help text
F4, F5: volume of music softer/louder
F6, F7: volume of effects softer/louder
F8: hiscore list
Esc: stop the game
  
Game by Kees Moerman (c), Januari 2003

# ------------------------ Win level message
#@1 Yes, you got this level!
Let's go to the next one...

# ------------------------ Quit: Yes or No?
#@2 Do you want to quit?
Yes (Y) or No (N) ?

# ------------------------ Press space to continue
#@3 Press the space bar to continue

# ------------------------ Target of game
#@4 This is the 'Pinpin' game v1.5
Bring all the baby penguins safely home,
and collect extra points on the way.
 
But be careful where you go,
even on the North pole life is not always easy!
  
Kees Moerman, (c) 2002, 2003

# ------------------------ Thanks to:
#@5 Thanks for playing 'Pinpin'.
  
And I would like to thanks the following people:
- The makers of the Dev_C++ development tools
- The makers of the Allegro game library
- Robin Burrows for Mappy, the level editor
- Lars Kindermann for 'Music in the Numbers'
  
Stay tuned for new levels of Pinpin on:
http://home.hccnet.nl/Kees.Moerman

# ------------------------ End of game
#@6 You Won!!!!
These were all the levels of this version.

Thanks for playing, and let me know whether
you liked the game; e.g. by email at:
moerman @ iaehv.nl

# ------------------------ Swom too fast, baby could not keep up
#@7 Ahhh, that was too fast for a baby penguin.
Don't forget, they can not yet swim
as fast as you....
  
If you swim too fast, they swim back to
the place where you found them. Try again...


# ------------------------ Known bug: don' switch to other app
#@9 Sorry, I lost my sense of time.
Please don' switch to other applications
when playing Pinpin.
Bye bye...
  
(dit is een bekend probleem,
wordt nog naar een oplossing gezocht)




# ---------------------------------- Level 1 -------------------------------

# introduction text, use of arrow keys (no sign post)
#A0 Welcome at PinPin.
Use the arrow keys { and }
to control the pinguin @ ....
  
First task: go to the sign post
with the question mark
  
F1 is the general help key
  

# First sign
#A1 Very well! You made it to the sign post!!
  
You can jump using the 'up arrow' key.
Practice by going to the next sign post.

#A2 OK, you got the jumping worked out!
  
Now, we are going to make it somewhat
more difficult. Try to follow the arrows.
Careful, ice can be slippery!

#A3 Go down here, and next try to see
how far you can jump...

#A4 We go for a swim.... In the water,
you can move in all directions
by using the arrow keys.

#A5 Got it? Then next try to swim into the caves.
And please, don't let me bump too hard
into those walls....
  
Ready? Same way out again

#A6 Even a penguin has to breathe now and then.
Watch the scale in the upper left display.
If you start hearing short beeps,
you definitely need to find some fresh air.

#7: You found the iglo!
This is where you have to bring the
baby penguins. Bring them inside, and
if you have found them all,
you will go to the next level

#A8 You found the first baby penguin.
Take him to the iglo.
On the top right part of the display,
you can see how many babies you have to find.
Remember, it is only a baby. Don't swim too fast!

#A9 You did it!
Great, you figured out how to play this game.
Let' make it somewhat more exciting!

# This is the sign for signpost '0' ..... as 0 was reserved for level greating


# ---------------------------------- Level 5 -> 1b -------------------------


#E0 Great, that was the first level.
Now it is getting slightly more complex.
You have to take 2 babies home...

#E1 This level is somewhat more dangerous,
try to make the best of it...


#E2 Also, you will find some hidden passages.
Here still fairly easy to find,
but that will change in next levels...

#E3 Careful for the sea-urchins, they have
dangerous spikes. Also, some other creatues
might be not so friendly.
They will reduce your score!

#E4 On each level, you can find a snow man.
They might be difficult to reach.
But you get a lot of points
if you can make him smile!

#E5 Did you already pick up both babies?
Or do you take them home one by one?

#E6 Sometimes, you need to pick up some speed
to get to a high area.

#E9 You did it again!
On to the next level...
Any good at swimming?


# ---------------------------------- Level 7 -> 1c -------------------------------

#G0 Below the water surface...
I hope you are good at swimming by now.
It almost looks like a maze

#G1 You have to find 4 baby penguins at this level,
but don' try to take them home all at once,
as that might be quite difficult.

#G2 Careful around the currents,
especially the air bubbles let you go up...

#G9 And again one level completed!
Next on to level 4!


# ---------------------------------- Level 2 -------------------------------

#B0 Good swimming...
Time to doit by yourselves now...
Bring home the 2 missing babies!

#B1 Done well, this was a tricky place to get!

#B9 Great! Are you good at finding your way
through a maze? Let' try...

# ---------------------------------- Level 3 -------------------------------

#C0 Yes, this is already level 5!
Find the hidden passages, and bring all 4 babies
safely home.

#C1 Careful, some new problems here...

#C9 Well done!
On to the next adventure!

# ---------------------------------- Level 6 -------------------------------

#F0 A new level, with new problems...
If you can' get over something,
you have to go ....

#F9 Great! Are you good at finding your way
through a maze? Let' try...




# ---------------------------------- Level 4 -------------------------------

#D1 This is already the last level.
Find your way through these ice corridors...

#D9 That's it... This was the last challenge.
The game has come to an end.
  
But... maybe, some day I might make more
adventures for Pinpin the penguin...



# ------------- End of file, message missing marker -------------

#!! Oops, sorry, could not find the help text here...
#! Don' remove those last 2 lines (with #!)

