Game Name: Night Of The Living Nerd

Evilness
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You are an evil alien corporate programmer girl and your mission is to kill happy and good opensource developer zombies who are trying to break into your corporate building to destroy all of your closed source crap code.
(player can move left and right on the top of the building, throws down stuff)

You can kill mothers with their carriages for extra evil bonus points.


Radius of Influence
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weapons: reconstructed stapler cannon, catapult that can be loaded with old CRTs

the explosion of the monitors will cause:
enemy near it -> dies
enemy not so near it -> gets thrown back
enemy not at all near it -> no effect


Get a Grip
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there is a river through which devs will have to swim(causes them to go with the flow of the stream a bit as well), grass, and pavement

the different surfaces affect the enemies speeds (slowest in water, medium on grass, fastest on pavement)

the player itself is slower on stairways (which he has to pass to get to higher positions to increase his weapons radius)


Ratio, Respect
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Act Of Generosity used to kick this rule out.


Reverse Stereotypes
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Well, you are an evil alien female corporate programmer. (typical programmer is supposedly male and not that much evil and certainly not alien(even though some of them could well be aliens))

The enemies are opensource developer zombies (zombies are usually dumb, but if they can write code, they are obviously not stupid).

The player is the alien in this case (normally, the player has to defend something against aliens... ok, the enemies are zombies too but who cares :D)

Also reversed stereotype: Usually it's the player who is supposed to win the game. Not in this case. The enemies are supposed to win and they will eventually(even if that takes as long until you run out of ammo).


Dialogue
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There is a dialogue at the beginning of the game in which the zombie dev asks the player whether he thinks if he can beat them. Depending on his answer, a scoring multiplier and the zombie spawn delay are set (and thus the answer changes the gameplay a bit).