frame 1
sprite 1
offset 0 0
time 0.03
hitbox default

frame 2
sprite 2
offset 0 2
time 0.03
hitbox default

frame 3
sprite 3
offset 0 0
time 0.03
hitbox default

frame 4
sprite 4
offset 0 -2
time 0.03
hitbox default

anim 1 2 3 4