#include <allegro5/allegro5.h>
#include <allegro5/allegro_font.h>
#include <allegro5/allegro_ttf.h>
#include <allegro5/allegro_image.h>
#include "chipmunk.h"
#include "../include/commons.h"
#include "../include/buttons.h"
#include "../include/sprites.h"
#include "../include/render.h"
#include "../include/maingame.h"
#include "../include/pause.h"
Go to the source code of this file.
Functions | |
void | paused (int score, char *survival_time, int lives) |
void | pause_cleanup (void) |
void | exit_pause (GDATAPTR game) |
Displays and updates the pause menu
Definition in file pause.c.