Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- game_start_init()
: inits.h
, inits.c
- gameover()
: gameover.c
, gameover.h
- gameover_cleanup()
: gameover.h
, gameover.c
- get_button_callback()
: buttons.c
, buttons.h
- get_first_element_from_base_image_list()
: sprites.h
, sprites.c
- get_first_element_from_button_image_list()
: buttons.h
, buttons.c
- get_first_element_from_button_list()
: buttons.h
, buttons.c
- get_first_element_from_progress_bar_list()
: progressbar.c
, progressbar.h
- get_first_element_from_render_queue()
: render.h
, render.c
- get_first_element_from_sprite_list()
: sprites.h
, sprites.c
- get_fps_status()
: options.h
, options.c
- get_game_data()
: commons.h
, main.c
- get_global_cpSpace()
: physcol.c
, physcol.h
- get_score_pos()
: highscores.h
, highscores.c
- get_scores()
: highscores.c
, highscores.h
- get_standard_button_animation()
: buttons.h
, buttons.c