Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:

### - c -

- CBANIMATION_CALL : buttons.h
- CBANIMATIONS : buttons.h
- check_for_button_events() : buttons.c , buttons.h
- cleanup() : commons.h , main.c
- clear_anim_flags_on_sprite() : sprites.c , sprites.h
- clear_anim_flags_on_sprite_list() : sprites.h , sprites.c
- clear_highscores() : highscores.h , highscores.c
- collision_begin() : physcol.h , physcol.c
- collision_end_lose() : maingame.c , maingame.h
- collision_end_win() : maingame.h , maingame.c
- collision_post_solve() : physcol.h , physcol.c
- collision_pre_solve() : physcol.h , physcol.c
- collision_separate() : physcol.h , physcol.c
- collision_static_begin() : physcol.h , physcol.c
- collision_static_end() : physcol.h , physcol.c
- collision_static_post_solve() : physcol.h , physcol.c
- collision_static_pre_solve() : physcol.c , physcol.h
- collision_static_separate() : physcol.h , physcol.c
- create_base_image_list() : sprites.h , sprites.c
- create_blank_file() : highscores.h , highscores.c
- create_new_base_image() : sprites.c , sprites.h
- create_new_body() : physcol.h , physcol.c
- create_new_button() : buttons.c , buttons.h
- create_new_button_image_list() : buttons.h , buttons.c
- create_new_datax() : sprites.h , sprites.c
- create_new_datax_list() : sprites.c , sprites.h
- create_new_enemy() : enemystore.h , enemystore.c
- create_new_image() : sprites.c , sprites.h
- create_new_image_list() : sprites.h , sprites.c
- create_new_progress_bar() : progressbar.h , progressbar.c
- create_new_shape() : physcol.h , physcol.c
- create_new_sprite() : sprites.h , sprites.c
- create_physics_object() : physcol.h , physcol.c
- custom_button_animations() : buttons.c , buttons.h