Functions | |
int | rand_int (int max) |
void | remove_enemy (SPRITESPTR sprite) |
SPRITESPTR | create_new_enemy (char *enemy_type) |
void | remove_all_enemies_of_type (char *enemy_label) |
void | remove_all_enemies (void) |
Functions to create and keep track of enemies
SPRITESPTR create_new_enemy | ( | char * | enemy_type | ) |
Definition at line 52 of file enemystore.c.
int rand_int | ( | int | max | ) |
Definition at line 44 of file enemystore.c.
void remove_all_enemies | ( | void | ) |
Definition at line 368 of file enemystore.c.
void remove_all_enemies_of_type | ( | char * | enemy_label | ) |
Definition at line 289 of file enemystore.c.
void remove_enemy | ( | SPRITESPTR | sprite | ) |
Definition at line 265 of file enemystore.c.