enemystore.h

Functions

int rand_int (int max)
void remove_enemy (SPRITESPTR sprite)
SPRITESPTR create_new_enemy (char *enemy_type)
void remove_all_enemies_of_type (char *enemy_label)
void remove_all_enemies (void)

Detailed Description

Functions to create and keep track of enemies


Function Documentation

SPRITESPTR create_new_enemy ( char *  enemy_type  ) 

Definition at line 52 of file enemystore.c.

int rand_int ( int  max  ) 

Definition at line 44 of file enemystore.c.

void remove_all_enemies ( void   ) 

Definition at line 368 of file enemystore.c.

void remove_all_enemies_of_type ( char *  enemy_label  ) 

Definition at line 289 of file enemystore.c.

void remove_enemy ( SPRITESPTR  sprite  ) 

Definition at line 265 of file enemystore.c.

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