#include <allegro5/allegro5.h>
#include "chipmunk.h"
#include "../include/sprites.h"
Go to the source code of this file.
Defines | |
#define | _PHYSCOL_ |
#define | _ENEMYSTORE_ |
Functions | |
int | rand_int (int max) |
SPRITESPTR | create_new_enemy (char *enemy_type) |
void | remove_enemy (SPRITESPTR sprite) |
void | remove_all_enemies_of_type (char *enemy_label) |
void | remove_all_enemies (void) |
Functions to create and keep track of enemies
Definition in file enemystore.c.