#include <allegro5/allegro5.h>#include <allegro5/allegro_font.h>#include <allegro5/allegro_ttf.h>#include <allegro5/allegro_image.h>#include "chipmunk.h"#include "../include/commons.h"#include "../include/buttons.h"#include "../include/sprites.h"#include "../include/render.h"#include "../include/maingame.h"#include "../include/pause.h"Go to the source code of this file.
Functions | |
| void | paused (int score, char *survival_time, int lives) |
| void | pause_cleanup (void) |
| void | exit_pause (GDATAPTR game) |
Displays and updates the pause menu
Definition in file pause.c.
1.6.3