Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:

### - r -

- rand_int() : enemystore.h , enemystore.c
- RCOLOR : render.h
- RDEFAULT : render.h
- remove_all_enemies() : enemystore.h , enemystore.c
- remove_all_enemies_of_type() : enemystore.c , enemystore.h
- remove_anim_flags_on_sprite() : sprites.h , sprites.c
- remove_anim_flags_on_sprite_list() : sprites.h , sprites.c
- remove_bflags_on_button() : buttons.h , buttons.c
- remove_element_from_base_image_list() : sprites.c , sprites.h
- remove_element_from_button_image_list() : buttons.h
- remove_element_from_button_list() : buttons.h , buttons.c
- remove_element_from_datax_list() : sprites.h , sprites.c
- remove_element_from_image_list() : sprites.h , sprites.c
- remove_element_from_progress_bar_list() : progressbar.h , progressbar.c
- remove_element_from_render_queue() : render.c , render.h
- remove_element_from_sprite_list() : sprites.h , sprites.c
- remove_element_from_sprite_list_ptr() : sprites.c , sprites.h
- remove_enemy() : enemystore.h , enemystore.c
- remove_physics_object() : physcol.h , physcol.c
- render() : render.h , render.c
- render_buttons() : buttons.c , buttons.h
- RENDER_CALLBACK : render.h
- render_mouse_cursor() : render.c , render.h
- render_progress_bars() : progressbar.c , progressbar.h
- res_height : commons.h
- res_width : commons.h
- return_to_main_menu() : eventhandler.c , eventhandler.h