00001 00005 // /** 00006 // *@defgroup enemystoreh enemystore.h 00007 // *Functions to create and keep track of enemies 00008 // *@{ 00009 // */ 00010 00011 /*----------------------------------------------------------------------------------------------------------*/ 00012 00013 int rand_int(int max); 00014 00015 /*----------------------------------------------------------------------------------------------------------*/ 00016 00017 void remove_enemy(SPRITESPTR sprite); 00018 00019 /*----------------------------------------------------------------------------------------------------------*/ 00020 00021 SPRITESPTR create_new_enemy(char *enemy_type); 00022 00023 /*----------------------------------------------------------------------------------------------------------*/ 00024 00025 void remove_all_enemies_of_type(char *enemy_label); 00026 00027 /*----------------------------------------------------------------------------------------------------------*/ 00028 00029 void remove_all_enemies(void); 00030 00031 /*----------------------------------------------------------------------------------------------------------*/ 00032 00033 00034 // /** 00035 // *@} 00036 // */