00001 00005 // /** 00006 // *@defgroup gameoverh gameover.h 00007 // *Displays and updates the gameover screen 00008 // *@{ 00009 // */ 00010 00011 /*----------------------------------------------------------------------------------------------------------*/ 00012 00013 void gameover(int score, char *survival_time); 00014 00015 /*----------------------------------------------------------------------------------------------------------*/ 00016 00017 void gameover_cleanup(void); 00018 00019 /*----------------------------------------------------------------------------------------------------------*/ 00020 00021 void exit_gameover(GDATAPTR game); 00022 00023 /*----------------------------------------------------------------------------------------------------------*/ 00024 00025 // /** 00026 // *@} 00027 // */ 00028