enemystore.h File Reference

Go to the source code of this file.

Functions

int rand_int (int max)
void remove_enemy (SPRITESPTR sprite)
SPRITESPTR create_new_enemy (char *enemy_type)
void remove_all_enemies_of_type (char *enemy_label)
void remove_all_enemies (void)

Detailed Description

Functions to create and keep track of enemies

Definition in file enemystore.h.

Generated on Fri Sep 24 21:36:14 2010 for SpeedRun! by  doxygen 1.6.3