Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- CBANIMATION_CALL
: buttons.h
- CBANIMATIONS
: buttons.h
- check_for_button_events()
: buttons.c
, buttons.h
- cleanup()
: commons.h
, main.c
- clear_anim_flags_on_sprite()
: sprites.c
, sprites.h
- clear_anim_flags_on_sprite_list()
: sprites.h
, sprites.c
- clear_highscores()
: highscores.h
, highscores.c
- collision_begin()
: physcol.h
, physcol.c
- collision_end_lose()
: maingame.c
, maingame.h
- collision_end_win()
: maingame.h
, maingame.c
- collision_post_solve()
: physcol.h
, physcol.c
- collision_pre_solve()
: physcol.h
, physcol.c
- collision_separate()
: physcol.h
, physcol.c
- collision_static_begin()
: physcol.h
, physcol.c
- collision_static_end()
: physcol.h
, physcol.c
- collision_static_post_solve()
: physcol.h
, physcol.c
- collision_static_pre_solve()
: physcol.c
, physcol.h
- collision_static_separate()
: physcol.h
, physcol.c
- create_base_image_list()
: sprites.h
, sprites.c
- create_blank_file()
: highscores.h
, highscores.c
- create_new_base_image()
: sprites.c
, sprites.h
- create_new_body()
: physcol.h
, physcol.c
- create_new_button()
: buttons.c
, buttons.h
- create_new_button_image_list()
: buttons.h
, buttons.c
- create_new_datax()
: sprites.h
, sprites.c
- create_new_datax_list()
: sprites.c
, sprites.h
- create_new_enemy()
: enemystore.h
, enemystore.c
- create_new_image()
: sprites.c
, sprites.h
- create_new_image_list()
: sprites.h
, sprites.c
- create_new_progress_bar()
: progressbar.h
, progressbar.c
- create_new_shape()
: physcol.h
, physcol.c
- create_new_sprite()
: sprites.h
, sprites.c
- create_physics_object()
: physcol.h
, physcol.c
- custom_button_animations()
: buttons.c
, buttons.h