#include "allegro5/allegro5.h"
#include <allegro5/allegro_opengl.h>
#include "allegro5/allegro_image.h"
#include <allegro5/allegro_direct3d.h>
#include <allegro5/allegro_native_dialog.h>
#include <allegro5/allegro_primitives.h>
#include <allegro5/allegro_font.h>
#include <allegro5/allegro_ttf.h>
#include "allegro5/allegro_audio.h"
#include "mymath.h"

#ifndef DRAW_FX_H_INCLUDED
#define DRAW_FX_H_INCLUDED

void DrawTransformedMotionBlur(ALLEGRO_BITMAP *b, int x, int y, int w, int h, float angle, int flag, Vec2D blur_dir, float angle_dir=0);


#endif
