***************************************** * Creating Custom Brutalo Deluxe 2 Maps * ***************************************** - create a new file named .bdm (where is not longer than 10 characters) and put it in the folder "bdm" - create (up to 26) bitmap files (16x16 pixels, 24 Bit) named _a.bmp, _b.bmp, ... and put them into the folder "bmp" - open .bdm with your favorite text editor - enter header information width and heigth of map (in pixel) background-color (RGB values) number of tiles list of tiles - enter mapdata (width/16 x height/16 characters) seperated by a whitespace Character: Meaning: . Background a Tile _a.bmp b Tile _b.bmp ... ... z Tile _z.bmp A SP B SP + J C SP + MR D SP + ML E SP + J or MR F SP + MR or ML G SP + J or ML H SP + J or MR or ML I J J MR K ML L J or MR M MR or ML N J or ML O J or MR or ML SP: Spawnpoint J: Jump MR: Move Right ML: Move Left