usercontrolled = false
shape = 38, 18
solidshape = 1, 1, 32, 17
leap = 60, 40, 32
movementspeed = 200, 320
bpmincolor = 64,0,0
bpmaxcolor = 192,0,0
possessable = false
fullhealth = 1000
killafterpossess = true
walkdistance = 40000
dangerous = 60
preparetime = 20
damage = 50
waittime = 100
wtrandom = false
turnsteps = 20
rcchecktime = 200
canexitgs = true

# Audio properties

afootstep = "foot", 45, 4, 128
adie = "die", 0, 1, 255
ajump = "chipjump2", 0, 0, 92
ahurt = "hurt", 250, 3, 200
achant = "chant", 0, 0, 128, 100, 100
acollide = "chipkick", 0, 2, 128
aheartbeat = "heartbeat", 0, 0, 255