[switch]

switchtype = 1, 0
animation = "switch1off"
animation = "switch1on"
position = 94, 190
shape = 32, 12
solidshape = 0, 0, 32, 12

solidtile = 5, 7, 22, 0
solidtile = 5, 8, 22, 0
solidtile = 5, 9, 22, 0
solidtile = 5, 10, 22, 0

aswitch = "switch", 0, 3, 255

[greenbeli]

tileposition = 11, 7


[staticenemy]

statictype = 1
animation = "mine"
position = 258, 200
shape = 21, 13
solidshape = 4, 3, 15, 10

aexplode = "explosion", 0, 0, 255
