[marquee]

position = 0, 0
shape = 320, 0
displaytext = "Particles on the left indicate the rescue point for green belis. Moving beli accross the point will recuse beli.    "
speed = 15

#
#
# SWITCHES
#
#

[switch]

switchtype = 1, 0
animation = "switch1off"
animation = "switch1on"
position = 80, 142
shape = 32, 12
solidshape = 0, 0, 32, 12

solidtile = 12, 7, 8, 0
solidtile = 12, 8, 8, 0
solidtile = 13, 7, 8, 0

aswitch = "switch", 0, 3, 255

#
#
# COLLECTABLE
#
#

[collectable]

collecttype = 1, 250
position = 208, 129
shape = 15, 13
solidshape = 0, 0, 15, 13
animation = "heart"
acollect = "heartcollect", 0, 0, 64

#
# RESCUE POINT
#

[rescuepoint]

tileposition = 4, 8