[marquee]

position = 0, 0
shape = 320, 0
displaytext = "Very good. You should also know that the only creatures which can turn switches on/off are belis and pips.      "
speed = 15

[pip]

position = 268, 63
state = 8, 3, 1

respawn = true
rsposition = 268, 63
rsstate = 8, 3, 1
rshealth = 100
rsgamescreen = 4
rstime = 400

[switch]

switchtype = 0, 0
animation = "switch0off"
animation = "switch0on"
position = 160, 78
shape = 32, 12
solidshape = 0, 0, 32, 12

solidtile = 2, 3, 4, 0

aswitch = "switch", 0, 3, 255

[switch]

switchtype = 0, 0
animation = "switch0off"
animation = "switch0on"
position = 64, 78
shape = 32, 12
solidshape = 0, 0, 32, 12

solidtile = 2, 4, 4, 0

aswitch = "switch", 0, 3, 255

[staticenemy]

animation = "jags"
position = 96, 82
shape = 16, 14
solidshape = 0, 1, 16, 13
possessable = true
damage = 10

[staticenemy]

animation = "jags"
position = 112, 82
shape = 16, 14
solidshape = 0, 1, 16, 13
possessable = true
damage = 10

[staticenemy]

animation = "jags"
position = 128, 82
shape = 16, 14
solidshape = 0, 1, 16, 13
possessable = true
damage = 10

[staticenemy]

animation = "jags"
position = 208, 82
shape = 16, 14
solidshape = 0, 1, 16, 13
possessable = true
damage = 10


[staticenemy]

animation = "jags"
position = 224, 82
shape = 16, 14
solidshape = 0, 1, 16, 13
possessable = true
damage = 10