
			Breakout
	
	Created by: Brandon Walters & Ryan Merrill

	Jouser@attbi.com / procload@attbi.com


Breakout was built using the Allegro Game Programming Library and the Microsoft Visual C++ 6.0
compiler. Breakout was started sometime around December 15, 2000 and was officially retired on
January 6, 2001. (no more official modifications will prevail)


*September 24, 2002
	Fixed lots of code in the project
	When you die or win you have a choice to play again
	Also a game delay is added at the beginning
	Fps has been increased (vsync() removed)
	Added a cheat mode (press C)
	Paddle / ball collision increased a lot
	Powerups added: Paddle length increase/decrease and paddle speed increase/decrease 

*August 9, 2001 = Had to add a timer into the game to control the ball movement. When me and the other developer Merrill made the game we both had slow machines but now on my 1.3ghz I would lose the game as soon as executing it. This should be corrected now. Also added an icon.

