/*    Zonic the Hog.  A silly Sonic-like game written for Speedhack 2007
 *    Copyright (c) 2007 Steven Wallace / Chedda Cheeze
 *    email: steven.t.wallace @ gmail. com
 *
 *    This program is free software; you can redistribute it and/or modify
 *    it under the terms of the GNU General Public License as published by
 *    the Free Software Foundation; either version 2 of the License, or
 *    (at your option) any later version.
 *
 *    This program is distributed in the hope that it will be useful,
 *    but WITHOUT ANY WARRANTY; without even the implied warranty of
 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *    GNU General Public License for more details.
 *
 *    You should have received a copy of the GNU General Public License along
 *    with this program; if not, write to the Free Software Foundation, Inc.,
 *    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */
 
 


#ifndef _MENU_H
#define _MENU_H

#include "GameComponent.h"
#include <vector>
#include <string>
using namespace std;

class Menu : public GameComponent {
public:
	Menu();
	~Menu();
	void Draw(struct BITMAP *buffer);
	bool Update(float dt);

	int GetHiscore() { return hiscore; }
	void SetHiscore(int score) { hiscore = score; }


private:
	void ProcessOptions(int selected);
	vector<string> option;
	int selected;
	int hiscore;
};



#endif // _MENU_H
