READ ME - ESCAPE VERSION 0.42 By J.Edwards


VERSION 0.42 BETA RELEASE JULY 2007


Escape - A Short Adventure

  Funny things happen when you start out to write a computer game.

  I started out writing a game engine for a Civilisation Clone, and
then this morphed into a Laser Squad style engine, and finally as
I added more and more "features" particularly the "text parser" it
turned into an adventure game engine... Although all the other possibilities
are also still there, it will require some further revision of the
game engine to "bring them out". Which may or may not happen...

  As a result the game is a bit of a jack-of-all-trades, and is largely
what is called "a proof of concept". 

  My next major revision will be to replace the overhead graphics, which
were largely a "compromise of time" with a 3D environment, however the
engine will also have to be largely rewritten as well at the same time...




KNOWN BUGS:

Some problems with timer only being 3 digits.
Extra HELP ME needed.
Instructions are poor.
End Game Graphics Screens are needed/Cut Scenes.




TO DO LIST:

0) SOUND EFFECTS
1) IMPLEMENT SAVE/LOAD
2) UPDATE GRAPHICS (OTHER UNITS DIRECTIONS)
3) UPDATE COMBAT (OTHER UNITS ATTACKS BACK)