Paintown
Version 0.2
Jon Rafkind
*/**/2007

Get Source:

	If you are reading this you might already have the source. If not get it from here
	Game engine: https://paintown.svn.sourceforge.net/svnroot/paintown/trunk
	Data: https://paintown.svn.sourceforge.net/svnroot/paintown/data

	Put the data directory inside the trunk directory, trunk/data.

Compilation:

	You can use scons or cmake. If you have scons installed type

	$ scons

	If you are on windows and have visual studio and mingw but would rather
	use mingw type

	$ scons env=mingw

	Or you can use cmake

	paintown $ md b
	paintown $ cd b
	paintown/b $ cmakesetup ..
	paintown/b $ make

	The executable will end up in bin/paintown.exe

Requirements:

	You need the following things to compile Paintown:
	* gcc - http://www.gnu.org/software/gcc/
	* python - http://www.python.org
	Either * scons - http://www.scons.org
	       * cmake - http://www.cmake.org
	* Allegro - 4.1 or higher. http://alleg.sf.net
	* zlib - http://www.zlib.net/
	* libpng - http://www.libpng.org/pub/png/libpng.html
	* pthreads - If you are on Unix you should have this or you can install glibc and you will get it. Windows people: http://sources.redhat.com/pthreads-win32/
	* DUMB - http://dumb.sf.net
	* freetype - Installed on most Unix systems along with X11. Windows people: http://gnuwin32.sourceforge.net/packages/freetype.htm.
