#
# Animations of PredatorAlien
#
<anim_combine_v1>
  uid: 24

  # Idle animation
  <eng2d_animation>
    <header>
      playmode: loop
      gfx_uid: 70
    </header>
    <body>
      <f> fid: 0 delay: 3 </f>
      <f> fid: 0 delay: 3 </f>
    </body>
  </eng2d_animation>
  
  
  # Walking animation
  <eng2d_animation>
    <header>
      playmode: loop
      gfx_uid: 70
    </header>
    <body>
      <f> fid: 0 delay: 3 </f>
      <f> fid: 1 delay: 3 </f>
      <f> fid: 2 delay: 3 </f>
      <f> fid: 1 delay: 3 </f>
      <f> fid: 0 delay: 3 </f>
      <f> fid: 3 delay: 3 </f>
      <f> fid: 4 delay: 3 </f>
      <f> fid: 3 delay: 3 </f>
    </body>
  </eng2d_animation>
  
  
  # Strafe animation. NOT IN USE
  <eng2d_animation>
    <header>
      playmode: loop
      gfx_uid: 70
    </header>
    <body>
      <f> fid: 0 delay: 3 </f>
      <f> fid: 0 delay: 3 </f>
    </body>
  </eng2d_animation>


  # Attack animation
  <eng2d_animation>
    <header>
      playmode: loop
      gfx_uid: 70
    </header>
    <body>
      <f> fid: 0 delay: 3 </f>
      <f> fid: 5 delay: 3 </f>
      <f> fid: 0 delay: 3 </f>
      <f> fid: 6 delay: 3 </f>
    </body>
  </eng2d_animation>
  
  
  # Attack and move forward. NOT IN USE
  <eng2d_animation>
    <header>
      playmode: loop
      gfx_uid: 70
    </header>
    <body>
      <f> fid: 0 delay: 3 </f>
      <f> fid: 0 delay: 3 </f>
    </body>
  </eng2d_animation>
  
  
  # attack and strafe animation. NOT IN USE
  <eng2d_animation>
    <header>
      playmode: loop
      gfx_uid: 70
    </header>
    <body>
      <f> fid: 0 delay: 3 </f>
      <f> fid: 0 delay: 3 </f>
    </body>
  </eng2d_animation>
  
  
  # Dying animation
  <eng2d_animation>
    <header>
      playmode: once
      gfx_uid: 70
    </header>
    <body>
      <f> fid: 7 delay: 3 </f>
      <f> fid: 8 delay: 3 </f>
      <f> fid: 9 delay: 3 </f>
      <f> fid: 10 delay: 3 </f>
    </body>
  </eng2d_animation>
  
  
  # Killed animation
  <eng2d_animation>
    <header>
      playmode: loop
      gfx_uid: 70
    </header>
    <body>
      <f> fid: 10 delay: 3 </f>
      <f> fid: 10 delay: 3 </f>
    </body>
  </eng2d_animation>

</anim_combine_v1>

