#
# DO NOT MODIFY THIS FILE !
#
# We Want War - Level Description File
# Level 6 - Basement jazz
#
<wewantwar_level>

    <general_information>
        mapfile: maps/level_bombshelter.fmp
        weather: 0
        music: snd/music/music3.mp3
        timebonus: 45000
    </general_information>


    <doors>
      <small_v_door>
        <upper_half> 91 92 93 94 95 </upper_half>
        <lower_half> 96 97 98 99 100 </lower_half>
      </small_v_door>
      <small_h_door>
        <left_half> 81 82 83 84 85 </left_half>
        <right_half> 86 87 88 89 90 </right_half>
      </small_h_door>
    </doors>
    
    #
    # Spawn the objects to the playfield
    #
    <include>
        type: LEVEL_DESCRIPTION
        file: maps/inc/gameobjects_bombshelter.txt
    </include>

    #
    # The first objective of this level.
    #
    <include>
        type: LEVEL_DESCRIPTION
        file: maps/inc/objective_bombshelter_1.txt
    </include>

    
    #
    # Player's starting position.
    #
    <player>
        pos: 4 5
        angle: 64
        id: 1
    </player>

    #
    # The level story
    #
    <story>
      background: gfx/levelpic/level_7.bmp
      story: gfx/levelpic/story_7.bmp
    </story>
    
</wewantwar_level>

[END]

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