#
# PLayer with uzi graphics.
#
<graphic_combine_v1>
  <header>
    format: grid
    store_as: bitmap
    file: gfx/players/uzi.bmp
    id: 3
    grid_x: 64
    grid_y: 64
  </header>
  <body>
    # idle
    <g> 0 0 </g>  # 0
    
    # walk
    <g> 0 1 </g>  # 1
    <g> 1 1 </g>
    <g> 2 1 </g>
    <g> 3 1 </g>  # 4
    
    # strafe
    <g> 0 0 </g>  # 5
    <g> 0 0 </g>
    
    # shoot
    <g> 0 2 </g>  # 7
    
    # shoot walk
    <g> 0 3 </g>  # 8
    <g> 1 3 </g>
    <g> 2 3 </g>
    <g> 3 3 </g>  # 11
    
    # shoot strafe
    <g> 0 4 </g>  # 12
    <g> 1 4 </g>
    
    # grenade
    <g> 0 5 </g>  # 14
    <g> 1 5 </g>
    <g> 2 5 </g>
    <g> 3 5 </g>
    <g> 4 5 </g>  # 18
  </body>
</graphic_combine_v1>
