<wewantwar_soundsamples>
    <sample>  name: rifle
              file: snd/weapon1.wav </sample>
    
    <sample>  name: carnivore_pain1
              file: snd/alien1_pain.wav </sample>

    <sample>  name: smallworm_die
              file: snd/alien2_die.wav </sample>
              
    <sample>  name: carnivore_pain2
              file: snd/alien1_pain2.wav </sample>
              
    <sample>  name: ricochet1
              file: snd/ric1.wav </sample>

    <sample>  name: ricochet2
              file: snd/ric2.wav </sample>
              
    <sample>  name: carnivore_die
              file: snd/alien1_die.wav </sample>

    <sample>  name: EMPTY_SAMPLE
              file: snd/empty.wav </sample>
              
    <sample>  name: smallworm_pain
              file: snd/alien2_pain.wav </sample>
              
    <sample>  name: player_pain
              file: snd/player_pain.wav </sample>
              
    <sample>  name: door_opening
              file: snd/door1.wav </sample>
              
    <sample>  name: shotgun
              file: snd/weapon2.wav </sample>
              
    <sample>  name: weapon_change
              file: snd/newweapon.wav </sample>
              
    <sample>  name: grenade_bounce
              file: snd/bounce.wav </sample>
              
    <sample>  name: explosion_grenade
              file: snd/grenade.wav </sample>
              
    <sample>  name: crowbar_whip
              file: snd/slash.wav </sample>
              
    <sample>  name: crowbar_hit
              file: snd/hammerhit.wav </sample>
              
    <sample>  name: firstaid
              file: snd/firstaid.wav </sample>
              
    <sample>  name: winged_alien_die
              file: snd/alien3_die.wav </sample>
              
    <sample>  name: winged_alien_shoot
              file: snd/alien3_shoot.wav </sample>
              
    <sample>  name: badass_alien_pain
              file: snd/alien4_pain.wav </sample>
              
    <sample>  name: badass_alien_die
              file: snd/alien4_wake.wav </sample>
              
    <sample>  name: EMPTY_SAMPLE
              file: snd/empty4.wav </sample>
              
    <sample>  name: flamethrower
              file: snd/weapon3.wav </sample>
              
    <sample>  name: gasleak_1
              file: snd/gasleak.wav </sample>
              
    <sample>  name: thunder
              file: snd/thunder.wav </sample>
              
    <sample>  name: dual_uzis
              file: snd/weapon4.wav </sample>
              
    <sample>  name: minigun
              file: snd/weapon5.wav </sample>
              
    <sample>  name: cardoor_open
              file: snd/door2.wav </sample>
              
    <sample>  name: cardoor_close
              file: snd/door3.wav </sample>
              
    <sample>  name: metal_hit
              file: snd/metalhit.wav </sample>
              
    <sample>  name: detonate_grenades
              file: snd/detonate.wav </sample>
              
    <sample>  name: civilian_die_male
              file: snd/civilian_die.wav </sample>
              
    <sample>  name: car_horn
              file: snd/carhorn.wav </sample>
              
    <sample>  name: civlian_die_female
              file: snd/woman_die.wav </sample>

    <sample>  name: EMPTY_SAMPLE
              file: snd/empty5.wav </sample>

    <sample>  name: ambience_campfire
              file: snd/atmosphere/campfire.wav </sample>

    <sample>  name: EMPTY_SAMPLE
              file: snd/empty6.wav </sample>
              
    <sample>  name: menuitem
              file: snd/menuitem.wav </sample>
              
    <sample>  name: menuselect
              file: snd/menuselect.wav </sample>

    <sample>  name: fighter
              file: snd/fighter.wav </sample>

    <sample>  name: sentrygun3
              file: snd/sentryshoot1.wav </sample>

    <sample>  name: tankshoot
              file: snd/tankshoot.wav </sample>
              
    <sample>  name: tankmove
              file: snd/tankmove.wav </sample>

    <sample>  name: bullettime1
              file: snd/bullettime1.wav </sample>
              
    <sample>  name: bullettime2
              file: snd/bullettime2.wav </sample>

    <sample>  name: heartbeat
              file: snd/heartbeat.wav </sample>
              
    <sample>  name: electric
              file: snd/electricity.wav </sample>
              
    <sample>  name: detonate_mine
              file: snd/mine.wav </sample>

    <sample>  name: breakglass
              file: snd/glass.wav </sample>
              
    <sample>  name: extralife
              file: snd/extralife.wav </sample>
              
    <sample>  name: footstep
              file: snd/feet.wav </sample>
              
    <sample>  name: flameralienscream
              file: snd/alien5_scream.wav </sample>
              
    <sample>  name: barrelroll
              file: snd/barrelroll.wav </sample>
              
    <sample>  name: bulletshell
              file: snd/bulletshell.wav </sample>
              
    <sample>  name: sniperrifle
              file: snd/weapon6.wav </sample>
              
    <sample>  name: rocketlauncher
              file: snd/weapon7.wav </sample>
              
    <sample>  name: lightballgun
              file: snd/LightballGun.wav </sample>
              
    <sample>  name: combo_triplekill
              file: snd/combo_triplekill.wav </sample>

    <sample>  name: combo_butcher
              file: snd/combo_butcher.wav </sample>
              
    <sample>  name: combo_serialkiller
              file: snd/combo_serialkiller.wav </sample>
              
    <sample>  name: combo_alienmassacre
              file: snd/combo_alienmassacre.wav </sample>
              
    <sample>  name: worm_splash
              file: snd/WormSplash.wav </sample>
    
    <sample>  name: tick_1
              file: snd/tick_1.wav </sample>
    
    <sample>  name: tick_2
              file: snd/tick_2.wav </sample>
</wewantwar_soundsamples>
[END]
