#
# Animations for Youko
#
<anim_combine_v1>
  uid: 410
  
  # Idle animation
  <eng2d_animation>
    <header>
      playmode: loop
      gfx_uid: 1000
    </header>
    <body>
      <f> fid: 63 delay: 3 </f>
      <f> fid: 63 delay: 3 </f>
    </body>
  </eng2d_animation>


  # Walking animation
  <eng2d_animation>
    <header>
      playmode: loop
      gfx_uid: 1000
    </header>
    <body>
      <f> fid: 63 delay: 3 </f>
      <f> fid: 64 delay: 3 </f>
      <f> fid: 65 delay: 3 </f>
      <f> fid: 64 delay: 3 </f>
      <f> fid: 63 delay: 3 </f>
      <f> fid: 66 delay: 3 </f>
      <f> fid: 67 delay: 3 </f>
      <f> fid: 66 delay: 3 </f>
    </body>
  </eng2d_animation>


  # Strafe animation. NOT IN USE
  <eng2d_animation>
    <header>
      playmode: loop
      gfx_uid: 1000
    </header>
    <body>
      <f> fid: 0 delay: 3 </f>
      <f> fid: 0 delay: 3 </f>
    </body>
  </eng2d_animation>


  # Attack animation. NOT IN USE
  <eng2d_animation>
    <header>
      playmode: loop
      gfx_uid: 1000
    </header>
    <body>
      <f> fid: 0 delay: 3 </f>
      <f> fid: 5 delay: 3 </f>
      <f> fid: 0 delay: 3 </f>
      <f> fid: 6 delay: 3 </f>
    </body>
  </eng2d_animation>


  # Attack and move forward. NOT IN USE
  <eng2d_animation>
    <header>
      playmode: loop
      gfx_uid: 1000
    </header>
    <body>
      <f> fid: 0 delay: 3 </f>
      <f> fid: 0 delay: 3 </f>
    </body>
  </eng2d_animation>


  # attack and strafe animation. NOT IN USE
  <eng2d_animation>
    <header>
      playmode: loop
      gfx_uid: 1000
    </header>
    <body>
      <f> fid: 0 delay: 3 </f>
      <f> fid: 0 delay: 3 </f>
    </body>
  </eng2d_animation>


  # Dying animation
  <eng2d_animation>
    <header>
      playmode: once
      gfx_uid: 1000
    </header>
    <body>
      <f> fid: 68 delay: 3 </f>
      <f> fid: 69 delay: 3 </f>
      <f> fid: 70 delay: 3 </f>
      <f> fid: 71 delay: 3 </f>
    </body>
  </eng2d_animation>


  # Killed animation
  <eng2d_animation>
    <header>
      playmode: loop
      gfx_uid: 1000
    </header>
    <body>
      <f> fid: 71 delay: 3 </f>
      <f> fid: 71 delay: 3 </f>
    </body>
  </eng2d_animation>
</anim_combine_v1>
