#
# DO NOT MODIFY THIS FILE !
#
# We Want War - Level Description File
# Level 5 - The Invasion
#
# Creates the enemies to the city.
#
<wewantwar_level>

    <objective>
        <finishing_conditions>
            <player_inside>
                status: on
                rect: 0 0 400 400
            </player_inside>
        </finishing_conditions>
             
        <event>
            tl: 0 0
            br: 400 400
            <spawn>
              #
              # Bonuses
              #
              <bonusitem> t: firstaid pos: 76 96 </bonusitem>
              <bonusitem> t: firstaid pos: 76 95 </bonusitem>
              <bonusitem> t: shotgun pos: 75 95 </bonusitem>
              <bonusitem> t: shotgun pos: 75 96 </bonusitem>
              <bonusitem> t: rifle pos: 75 94 </bonusitem>
              <bonusitem> t: rifle pos: 74 94 </bonusitem>
              <bonusitem> t: firstaid pos: 86 79 </bonusitem>
              <bonusitem> t: bodyarmor pos: 83 79 </bonusitem>
              # Room at right
              <bonusitem> t: firstaid pos: 93 73 </bonusitem>
              <bonusitem> t: firstaid pos: 94 73 </bonusitem>
              <bonusitem> t: rifle pos: 93 76 </bonusitem>
              <bonusitem> t: rifle pos: 94 76 </bonusitem>
              # Maintenance office
              <bonusitem> t: uzi pos: 83 83 offset: 16 20 </bonusitem>
              <bonusitem> t: uzi pos: 84 83 offset: 16 20 </bonusitem>
              <bonusitem> t: uzi pos: 83 84 offset: 16 20 </bonusitem>
              <bonusitem> t: firstaid pos: 85 87 offset: 10 10 </bonusitem>
              <bonusitem> t: firstaid pos: 83 87 offset: 10 10 </bonusitem>
              # Corridor near toilets
              <bonusitem> t: minigun pos: 75 49 </bonusitem>
              <bonusitem> t: minigun pos: 76 49 </bonusitem>
              <bonusitem> t: minigun pos: 77 49 </bonusitem>
              # Toilet and shower room
              <bonusitem> t: shotgun pos: 61 49 offset: 20 0 </bonusitem>
              <bonusitem> t: firstaid pos: 62 49 offset: 20 0 </bonusitem>
              # The workshop surroundings
              <bonusitem> t: grenade pos: 66 82 </bonusitem>
              <bonusitem> t: extralife pos: 55 78 offset: 16 16 </bonusitem>
              <bonusitem> t: rifle pos: 58 75 offset: 10 16 </bonusitem>
              <bonusitem> t: firstaid pos: 60 79 </bonusitem>
              <bonusitem> t: firstaid pos: 57 59 </bonusitem>
              <bonusitem> t: rifle pos: 60 75 offset: 0 16 </bonusitem>
              <bonusitem> t: shotgun pos: 47 82 offset: 0 28 </bonusitem>
              # The stairway
              <bonusitem> t: firstaid pos: 40 52 offset: 25 0 </bonusitem>
              <bonusitem> t: firstaid pos: 41 52 offset: 25 0 </bonusitem>
              # 1st floor office
              <bonusitem> t: firstaid pos: 17 17 offset: 16 0 </bonusitem>
              <bonusitem> t: firstaid pos: 17 18 offset: 16 0 </bonusitem>
              <bonusitem> t: firstaid pos: 17 19 offset: 16 0 </bonusitem>
              <bonusitem> t: minigun pos: 9 15 offset: 16 0 </bonusitem>
              <bonusitem> t: minigun pos: 10 15 offset: 16 0 </bonusitem>
              <bonusitem> t: rifle pos: 9 16 offset: 16 0 </bonusitem>
              <bonusitem> t: rifle pos: 10 16 offset: 16 0 </bonusitem> 
              <bonusitem> t: bodyarmor pos: 16 15 offset: 16 16 </bonusitem>
              # 1st floor lobby
              <bonusitem> t: minigun pos: 35 10 </bonusitem>
              <bonusitem> t: minigun pos: 34 10 </bonusitem>
              <bonusitem> t: uzi pos: 34 11 </bonusitem>
              <bonusitem> t: uzi pos: 34 11 </bonusitem>
              <bonusitem> t: flamethrower pos: 36 12 </bonusitem>
              <bonusitem> t: flamethrower pos: 37 12 </bonusitem>
              <bonusitem> t: grenade pos: 36 17 </bonusitem>
              <bonusitem> t: firstaid pos: 36 19 </bonusitem>
              <bonusitem> t: firstaid pos: 37 19 </bonusitem>
              <bonusitem> t: firstaid pos: 38 19 </bonusitem>
              <bonusitem> t: firstaid pos: 39 19 </bonusitem>
              <bonusitem> t: bodyarmor pos: 38 16 </bonusitem>
              # 2nd floor student office
              <bonusitem> t: firstaid pos: 95 5 offset: 16 20 </bonusitem>
              <bonusitem> t: firstaid pos: 96 5 offset: 16 20 </bonusitem>
              # 2nd floor conference room at left
              <bonusitem> t: extralife pos: 77 26 offset: 0 10 </bonusitem>
              <bonusitem> t: firstaid pos: 77 27 offset: 0 22 </bonusitem>
              <bonusitem> t: firstaid pos: 78 27 offset: 0 22 </bonusitem>
              <bonusitem> t: rifle pos: 78 26 offset: 0 10 </bonusitem>
              <bonusitem> t: rifle pos: 79 26 offset: 0 10 </bonusitem>
              <bonusitem> t: rifle pos: 80 26 offset: 0 10 </bonusitem>
              
              #
              # Score bonuses
              #
              # Basement change rooms at bottom
              <bonusitem> t: 200pts pos: 83 96 </bonusitem>
              <bonusitem> t: 200pts pos: 84 96 </bonusitem>
              <bonusitem> t: 100pts pos: 83 95 </bonusitem>
              <bonusitem> t: 100pts pos: 84 95 </bonusitem>
              <bonusitem> t: 200pts pos: 87 96 </bonusitem>
              <bonusitem> t: 200pts pos: 88 96 </bonusitem>
              <bonusitem> t: 100pts pos: 87 95 </bonusitem>
              <bonusitem> t: 100pts pos: 88 95 </bonusitem>
              # room at right
              <bonusitem> t: 100pts pos: 93 78 </bonusitem>
              <bonusitem> t: 100pts pos: 94 78 </bonusitem>
              <bonusitem> t: 100pts pos: 93 77 </bonusitem>
              <bonusitem> t: 100pts pos: 94 77 </bonusitem>
              # showerroom
              <bonusitem> t: 200pts pos: 67 42 </bonusitem>
              <bonusitem> t: 200pts pos: 68 42 </bonusitem>
              <bonusitem> t: 200pts pos: 69 42 </bonusitem>
              <bonusitem> t: 100pts pos: 67 43 </bonusitem>
              <bonusitem> t: 100pts pos: 68 43 </bonusitem>
              <bonusitem> t: 100pts pos: 69 43 </bonusitem>
              # The workshop
              <bonusitem> t: 100pts pos: 59 83 </bonusitem>
              <bonusitem> t: 100pts pos: 60 83 </bonusitem>
              # 2nd floor rest room
              <bonusitem> t: 200pts pos: 91 17 offset: 16 16 </bonusitem>
              <bonusitem> t: 200pts pos: 92 17 offset: 16 16 </bonusitem>
              <bonusitem> t: 200pts pos: 93 17 offset: 16 16 </bonusitem>
              <bonusitem> t: 200pts pos: 91 22 offset: 16 16 </bonusitem>
              <bonusitem> t: 200pts pos: 92 22 offset: 16 16 </bonusitem>
              <bonusitem> t: 200pts pos: 93 22 offset: 16 16 </bonusitem>
              # 2nd floor adecco office
              <bonusitem> t: 100pts pos: 81 3 offset: 16 16 </bonusitem>
              <bonusitem> t: 100pts pos: 82 3 offset: 16 16 </bonusitem>
              <bonusitem> t: 100pts pos: 83 3 offset: 16 16 </bonusitem>
              # 2nd floor international office
              <bonusitem> t: 200pts pos: 76 18 </bonusitem>
              <bonusitem> t: 100pts pos: 76 19 </bonusitem>
              <bonusitem> t: 100pts pos: 77 18 </bonusitem>
              <bonusitem> t: 100pts pos: 77 19 </bonusitem>
              # 2nd floor boss arena
              <bonusitem> t: bodyarmor pos: 127 11 </bonusitem>
              <bonusitem> t: bodyarmor pos: 128 11 </bonusitem>
              <bonusitem> t: grenade pos: 127 15 offset: 0 16 </bonusitem>
              <bonusitem> t: grenade pos: 128 15 offset: 0 16 </bonusitem>
              <bonusitem> t: minigun pos: 128 14 </bonusitem>
              <bonusitem> t: minigun pos: 129 14 </bonusitem>
              <bonusitem> t: flamethrower pos: 129 15 </bonusitem>
              <bonusitem> t: flamethrower pos: 130 15 </bonusitem>
              <bonusitem> t: firstaid pos: 127 12 </bonusitem>
              <bonusitem> t: firstaid pos: 127 13 </bonusitem>
              <bonusitem> t: firstaid pos: 128 12 </bonusitem>
              <bonusitem> t: firstaid pos: 128 13 </bonusitem>
              <bonusitem> t: firstaid pos: 129 12 </bonusitem>
              <bonusitem> t: firstaid pos: 129 13 </bonusitem>
              <bonusitem> t: minigun pos: 136 8 offset: 16 16 </bonusitem>
              <bonusitem> t: minigun pos: 137 8 offset: 16 16 </bonusitem>
              <bonusitem> t: minigun pos: 138 8 offset: 16 16 </bonusitem>
              <bonusitem> t: flamethrower pos: 139 8 offset: 16 16 </bonusitem>
              <bonusitem> t: bodyarmor pos: 136 7 offset: 16 16 </bonusitem>
              
              #
              # Aliens
              #
              # Around the starting place
              <alien> t: carnivore pos: 90 83 </alien>
              <alien> t: carnivore pos: 90 82 </alien>
              <alien> t: carnivore pos: 90 81 </alien>
              <alien> t: carnivore pos: 90 80 </alien>
              <alien> t: carnivore pos: 90 70 angle: 128 </alien>
              <alien> t: carnivore pos: 90 84 angle: 128 </alien>
              <alien> t: carnivore pos: 98 81 </alien>
              <alien> t: carnivore pos: 98 81 </alien>
              <alien> t: carnivore pos: 98 81 </alien>
              <alien> t: proctor pos: 83 94 angle: 32 </alien>
              <alien> t: proctor pos: 87 95 </alien>
              <alien> t: proctor pos: 86 69 angle: 64 </alien>
              <alien> t: proctor pos: 90 71 angle: 128 </alien>
              <alien> t: smallworm pos: 84 79 </alien>
              <alien> t: smallworm pos: 84 79 </alien>
              <alien> t: smallworm pos: 84 79 </alien>
              <alien> t: smallworm pos: 84 79 </alien>
              # The main corridor to the up
              <alien> t: carnivore pos: 78 79 </alien>
              <alien> t: carnivore pos: 78 79 </alien>
              <alien> t: carnivore pos: 78 79 </alien>
              <alien> t: carnivore pos: 78 79 </alien>
              <alien> t: carnivore pos: 78 79 </alien>
              <alien> t: lightball pos: 78 84 </alien>
              <alien> t: lightball pos: 78 56 angle: 128 </alien>
              # Maintenance office
              <alien> t: mediumworm pos: 84 85 </alien>
              # Room beside the workshop
              <alien> t: proctor pos: 64 56 angle: 10 </alien>
              <alien> t: proctor pos: 66 56 angle: 250 </alien>
              <alien> t: proctor pos: 66 69 angle: 180 </alien>
              <alien> t: minigun pos: 64 83 </alien>
              <alien> t: minigun pos: 66 83 </alien>
              <alien> t: flamer pos: 67 76 angle: 220 </alien>
              <alien> t: flamer pos: 70 84 angle: 160 </alien>
              # The workshop
              <alien> t: carnivore pos: 57 78 offset: 16 0 angle: 60 flags: 1 </alien>
              <alien> t: carnivore pos: 60 76 offset: 0 0 angle: 150 flags: 1 </alien>
              <alien> t: carnivore pos: 59 79 offset: 0 10 angle: 240 flags: 1 </alien>
              # Room above the workshop
              <alien> t: carnivore pos: 49 69 </alien>
              <alien> t: carnivore pos: 49 69 </alien>
              <alien> t: carnivore pos: 49 69 </alien>
              <alien> t: winged pos: 49 69 </alien>
              <alien> t: winged pos: 49 69 </alien>
              <alien> t: winged pos: 49 69 </alien>
              <alien> t: winged pos: 49 69 </alien>
              <alien> t: winged pos: 49 69 </alien>
              # The workshop
              <alien> t: proctor pos: 45 84 angle: 64 </alien>
              <alien> t: predator pos: 47 78 angle: 100 flags: 1 </alien>
              <alien> t: predator pos: 53 76 angle: 140 flags: 1 </alien>
              # The so called perse corridor
              <alien> t: mediumworm pos: 44 63 </alien>
              <alien> t: mediumworm pos: 44 63 </alien>
              <alien> t: mediumworm pos: 44 63 </alien>
              <alien> t: mediumworm pos: 44 63 angle: 70 </alien>
              # First floor office
              <alien> t: smallworm pos: 10 13 angle: 64 </alien>
              <alien> t: smallworm pos: 10 13 angle: 32 </alien>
              <alien> t: smallworm pos: 10 13 angle: 200 </alien>
              <alien> t: smallworm pos: 10 13 angle: 120 </alien>
              <alien> t: smallworm pos: 10 13 angle: 160 </alien>
              <alien> t: smallworm pos: 10 13 </alien>
              # 2nd floor lobby
              <alien> t: flamer pos: 78 14 angle: 32 </alien>
              <alien> t: flamer pos: 93 14 angle: 160 </alien>
              <alien> t: flamer pos: 106 13 angle: 32 </alien>
              <alien> t: proctor pos: 70 11 angle: 64 </alien>
              <alien> t: proctor pos: 70 13 angle: 64 </alien>
              <alien> t: winged pos: 75 13 </alien>
              <alien> t: winged pos: 75 13 </alien>
              <alien> t: winged pos: 75 13 </alien>
              <alien> t: winged pos: 75 13 </alien>
              <alien> t: winged pos: 75 13 </alien>
              # 2nd floor student office
              <alien> t: lightball pos: 93 7 angle: 128 </alien>
              <alien> t: lightball pos: 97 7 angle: 128 </alien>
              <alien> t: lightball pos: 102 7 angle: 128 </alien>
              <alien> t: carnivore pos: 100 5 angle: 64 flags: 1 </alien>
              <alien> t: carnivore pos: 94 5 angle: 64 flags: 1 </alien>
              <alien> t: proctor pos: 96 4 angle: 80 </alien>
              # 2nd floor adecco office
              <alien> t: proctor pos: 78 5 angle: 128 </alien>
              <alien> t: proctor pos: 78 8 offset: 0 -4 angle: 64 </alien>
              
              #
              # Sentryguns
              #
              # Dark corridor
              <sentrygun> t: 0 pos: 58 63 angle: 100 </sentrygun> # above the workshop
              <sentrygun> t: 0 pos: 52 84 angle: 32 </sentrygun> # inside the workshop
              
              #
              # Decorative objects
              #
              # On the corridor in low right
              <decorative> t: chair1 pos: 86 77 angle: 80 </decorative>
              <decorative> t: monitor pos: 87 76 offset: 10 18 angle: 40 </decorative>
              <decorative> t: chair1 pos: 82 86 angle: 128 </decorative>
              <decorative> t: chair1 pos: 86 86 offset: 16 0 angle: 140 </decorative>
              # Maintenance office
              <decorative> t: monitor pos: 81 87 offset: 12 10 angle: 130 </decorative>
              <decorative> t: monitor pos: 87 87 offset: 0 10 angle: 116 </decorative>
              # The workshop
              <decorative> t: chair3 pos: 58 77 offset: -5 0 angle: 90 </decorative>
              <decorative> t: chair3 pos: 60 77 offset: 10 0 angle: 150 </decorative>
              <decorative> t: chair3 pos: 57 78 offset: 16 0 angle: 60 </decorative>
              <decorative> t: chair3 pos: 59 79 offset: 0 10 angle: 240 </decorative>
              <decorative> t: chair1 pos: 56 77 offset: 10 5 angle: 12 </decorative>
              <decorative> t: microwave pos: 61 76 offset: 10 10 angle: 64 </decorative>
              # The 1st floor office
              <decorative> t: chair1 pos: 6 13 angle: 20 </decorative>
              <decorative> t: chair1 pos: 14 13 offset: 0 -4 angle: 140 </decorative>
              <decorative> t: laptop pos: 7 12 offset: 16 16 angle: 60 </decorative>
              <decorative> t: monitor pos: 14 14 offset: 16 16 angle: 116 </decorative>
              <decorative> t: chair2 pos: 12 17 offset: 0 16 angle: 64 </decorative>
              <decorative> t: chair2 pos: 12 18 offset: 0 16 angle: 60 </decorative>
              <decorative> t: chair2 pos: 12 19 offset: 0 16 angle: 70 </decorative>
              <decorative> t: chair2 pos: 12 20 offset: 0 12 angle: 60 </decorative>
              <decorative> t: chair2 pos: 15 17 offset: 20 16 angle: 200 </decorative>
              <decorative> t: chair2 pos: 15 18 offset: 20 16 angle: 196 </decorative>
              <decorative> t: chair2 pos: 15 19 offset: 20 16 angle: 196 </decorative>
              <decorative> t: chair2 pos: 15 20 offset: 20 12 angle: 186 </decorative>
              # The 2nd floor (Adecco office)
              <decorative> t: chair2 pos: 82 5 offset: -5 -5 angle: 138 </decorative>
              <decorative> t: chair2 pos: 75 5 offset: 0 -5 angle: 100 </decorative>
              <decorative> t: monitor pos: 82 6 offset: 0 16 angle: 100 </decorative>
              <decorative> t: monitor pos: 74 6 offset: 0 16 angle: 140 </decorative>
              # The 2nd floor student offive
              <decorative> t: chair1 pos: 93 5 offset: 6 6 angle: 230 </decorative>
              <decorative> t: chair2 pos: 93 8 angle: 128 </decorative>
              <decorative> t: chair2 pos: 97 8 angle: 128 </decorative>
              <decorative> t: chair2 pos: 102 8 offset: -4 -10 angle: 90 </decorative>
              # 2nd floor rest room
              <decorative> t: monitor pos: 87 19 angle: 196 </decorative>
              <decorative> t: monitor pos: 87 22 angle: 196 </decorative>
              # 2nd floor bossfight arena
              <decorative> t: minihouse pos: 140 14 offset: 16 16 </decorative>
              <decorative> t: minihouse pos: 141 14 offset: 16 16 </decorative>
              <decorative> t: minihouse pos: 142 14 offset: 16 16 </decorative>
              <decorative> t: minihouse pos: 143 14 offset: 16 16 </decorative>
              
              #
              # Mines
              #
              # In the 1st floor office
              <mine> t: 0 pos: 20 13 offset: 16 16 </mine>  # 1st line
              <mine> t: 0 pos: 20 14 offset: 16 0 </mine>
              <mine> t: 0 pos: 20 14 offset: 16 16 </mine>
              <mine> t: 0 pos: 20 15 offset: 16 0 </mine>
              <mine> t: 0 pos: 20 15 offset: 16 16 </mine>
              <mine> t: 0 pos: 22 12 offset: 16 16 </mine>  # 2nd line
              <mine> t: 0 pos: 22 13 offset: 16 0 </mine>
              <mine> t: 0 pos: 22 13 offset: 16 16 </mine>
              <mine> t: 0 pos: 22 14 offset: 16 0 </mine>
              <mine> t: 0 pos: 24 12 offset: 0 16 </mine>   # 3rd line
              <mine> t: 0 pos: 24 13 offset: 0 -4 </mine>
              <mine> t: 0 pos: 24 13 offset: 0 10 </mine>
              <mine> t: 0 pos: 24 14 offset: 0 22 </mine>
              <mine> t: 0 pos: 24 15 offset: 0 4 </mine>
              <mine> t: 0 pos: 24 15 offset: 0 16 </mine>
              
              #
              # Corpses
              #
              # Corpses in basement
              <corpse> pos: 77 90 </corpse>
              # Basement corridor at right
              <corpse> pos: 82 90 </corpse>
              <corpse> pos: 83 93 </corpse>
              <corpse> pos: 83 80 </corpse>
              <corpse> pos: 98 77 </corpse>
              <corpse> pos: 90 77 </corpse>
              <corpse> pos: 90 71 </corpse>
              # Basement main corridor
              <corpse> pos: 78 72 </corpse>
              <corpse> pos: 79 66 </corpse>
              # Shower rooms at top
              <corpse> pos: 62 47 </corpse>
              <corpse> pos: 67 48 </corpse>
              # Big room beside the workshop
              <corpse> pos: 66 58 </corpse>
              <corpse> pos: 64 82 </corpse>
              # The workshop
              <corpse> pos: 59 82 </corpse>
              <corpse> pos: 52 83 </corpse>
              <corpse> pos: 49 77 </corpse>
              #
              # Barrels
              #
              # The room beside the workshop
              <barrel> t: 0 pos: 67 68 offset: 16 16 </barrel>
              <barrel> t: 0 pos: 67 69 offset: 16 16 </barrel>
              <barrel> t: 0 pos: 67 70 offset: 16 16 </barrel>
              <barrel> t: 0 pos: 66 68 offset: 16 16 </barrel>
              <barrel> t: 0 pos: 66 69 offset: 16 16 </barrel>
              <barrel> t: 0 pos: 66 70 offset: 16 16 </barrel>
              <barrel> t: 0 pos: 65 86 offset: 16 10 </barrel>
              #
              # Teleporters
              #
              # From basement to 1st floor
              <teleporter>
                rect: 40 48 45 49
                dest: 10 5 128
              </teleporter>
              # From 1st floor to basement
              <teleporter>
                rect: 8 2 12 3
                dest: 42 51 128
              </teleporter>
              # From 1st floor to the 2nd floor
              <teleporter>
                rect: 31 4 36 6
                dest: 87 10 128
              </teleporter>
              # From the 2nd floor to the 1st floor
              <teleporter>
                rect: 85 3 90 7
                dest: 33 9 128
              </teleporter>
              
              
              #
              # Co-operative objects
              #
              <npc_character> t: eric pos: 36 13 angle: 224 id: 2500 </npc_character>
              <npc_character> t: simon pos: 37 15 angle: 224 id: 2501 </npc_character>
            </spawn>
            
            #
            # Hard level events
            #
            <spawn>
              difficulty: h
              <alien> t: winged pos: 70 90 </alien>
              <alien> t: winged pos: 71 89 </alien>
              # Corridor near starting place
              <alien> t: mediumworm pos: 90 84 </alien>
              <alien> t: mediumworm pos: 90 84 angle: 128 </alien>
              # Main corridor to up
              <alien> t: proctor pos: 78 71 angle: 32 </alien>
              <alien> t: proctor pos: 78 67 angle: 96 </alien>
              <alien> t: carnivore pos: 78 64 angle: 128 </alien>
              <alien> t: carnivore pos: 78 64 angle: 128 </alien>
              <alien> t: carnivore pos: 78 64 angle: 128 </alien>
              # Vertical corridor in up
              <alien> t: predator pos: 76 49 angle: 110 flags: 1 </alien>
              <alien> t: predator pos: 79 49 angle: 130 flags: 1 </alien>
              <alien> t: proctor pos: 57 52 angle: 64 </alien>
              <alien> t: smallworm pos: 62 45 </alien>
              <alien> t: smallworm pos: 62 45 </alien>
              <alien> t: smallworm pos: 62 45 </alien>
              <alien> t: smallworm pos: 62 45 </alien>
              <alien> t: mediumworm pos: 62 45 </alien>
              <alien> t: mediumworm pos: 62 45 </alien>
              <alien> t: mediumworm pos: 62 45 </alien>
              <alien> t: mediumworm pos: 62 45 </alien>
              # The workshop
              <alien> t: hiddenworm pos: 55 78 offset: 16 4 angle: 64 </alien>
              <alien> t: hiddenworm pos: 48 84 offset: 16 16 angle: 64 </alien>
              # The perse corridor
              <alien> t: mediumworm pos: 44 63 angle: 70 </alien>
              <alien> t: mediumworm pos: 44 63 angle: 70 </alien>
              # First floor office
              <alien> t: carnivore pos: 9 9 angle: 128 flags: 1 </alien>
              <alien> t: predator pos: 6 19 angle: 32 flags: 1 </alien>
              # 2nd floor 
              <alien> t: predator pos: 92 20 angle: 196 flags: 1 </alien>
              <alien> t: proctor pos: 89 22 </alien>
              <alien> t: proctor pos: 110 10 angle: 190 </alien>
              <alien> t: proctor pos: 106 8 angle: 128 </alien>
              # Boss arena
              <alien> t: minigun pos: 135 9 angle: 160 </alien>
              <alien> t: proctor pos: 143 12 angle: 196 </alien>
              <alien> t: proctor pos: 143 10 angle: 196 </alien>
              
              #
              # Sentryguns
              #
              <sentrygun> t: 0 pos: 67 60 angle: 230 </sentrygun>
              <sentrygun> t: 0 pos: 113 14 angle: 196 </sentrygun>  # 2nd floor lobby
              
            </spawn>
        </event>
    </objective>
</wewantwar_level>
[END]
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