#
# Define the animation graphics of Predator Alien
#
<graphic_combine_v1>
  <header>
    format: grid
    store_as: bitmap
    file: gfx/aliens/predator.bmp
    id: 70
    grid_x: 64
    grid_y: 64
  </header>
  
  <body> 
    # idle
    <g> 0 0 </g>  # 0
    
    # walk
    <g> 0 1 </g>  # 1
    <g> 1 1 </g>
    <g> 2 1 </g>
    <g> 3 1 </g>  # 4
    
    # attack
    <g> 0 2 </g>  # 5
    <g> 1 2 </g>
  
    # dying
    <g> 0 3 </g>  # 7
    <g> 1 3 </g>
    <g> 2 3 </g>  # 9
    
    # killed
    <g> 3 3 </g>  # 10
  </body>
</graphic_combine_v1>
