#
# DO NOT MODIFY THIS FILE !
#
# We Want War - Level Description File
# Level 6 - Basement jazz
# Brief     Objective 1
#
<wewantwar_level>

    <objective>
        <message> GO TO THE BOMB SHELTER </message>
        <finishing_conditions>
            <player_inside>
                status: on
                rect: 134 5 145 17
            </player_inside>
        </finishing_conditions>
        
        <event>
          tl: 0 0
          br: 1000 1000
          <control>
            <screen_lock>
              status: off
            </screen_lock>
          </control>
        </event>
        
        #
        # 2nd floor
        #
        # 2nd floor student office
        <event>
          tl: 92 6
          br: 94 8
          <spawn>
            <alien> t: winged pos: 93 13 </alien>
            <alien> t: winged pos: 93 13 offset: 0 16 </alien>
            <alien> t: winged pos: 93 14 </alien>
          </spawn>
        </event>
        <event>
          tl: 101 5
          br: 102 8
          <spawn>
            <alien> t: minigun pos: 113 14 angle: 230 </alien>
            <alien> t: minigun pos: 112 15 angle: 230 </alien>
            <alien> t: minigun pos: 113 13 angle: 230 </alien>
          </spawn>
        </event>
        # Left end of the lobby in 2nd floor
        <event>
          tl: 68 9
          br: 74 16
          <spawn>
            <alien> t: winged pos: 84 11 angle: 196 </alien>
            <alien> t: winged pos: 84 12 angle: 196 </alien>
            <alien> t: winged pos: 84 13 angle: 196 </alien>
            <alien> t: winged pos: 84 14 angle: 196 </alien>
          </spawn>
        </event>
        # 2nd floor International office
        <event>
          tl: 79 18
          br: 84 19
          <spawn>
            <alien> t: predator pos: 77 14 angle: 64 flags: 1 </alien>
            <alien> t: carnivore pos: 78 11 angle: 100 flags: 1 </alien>
            <alien> t: carnivore pos: 85 14 angle: 196 flags: 1 </alien>
          </spawn>
          <spawn>
            difficulty: h
            <alien> t: proctor pos: 81 11 angle: 128 </alien>
          </spawn>
        </event>
        # Entrance to the "Rakennustalo"
        <event>
          tl: 126 8
          br: 127 16
          <modify>
            sound: 10
            at: 124 12 set: 241
            at: 124 13 set: 246
            at: 124 14 set: 241
            at: 124 15 set: 246
          </modify>
        </event>
    </objective>
</wewantwar_level>
[END]
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