(anim.cpp:17) data/enemy.anim: data/enemy.bmp
(anim.cpp:17) data/enemy.anim: data/enemy2.bmp
(anim.cpp:17) data/enemy2.anim: data/senemy.bmp
(anim.cpp:17) data/enemy2.anim: data/senemy2.bmp
(anim.cpp:17) data/portal.anim: data/portal.bmp
(anim.cpp:17) data/portal.anim: data/portal2.bmp
(anim.cpp:17) data/pill.anim: data/chillpill.bmp
(anim.cpp:17) data/pill.anim: data/unchillpill.bmp
(anim.cpp:17) data/energy.anim: data/energyballUnPower.bmp
(anim.cpp:17) data/energy.anim: data/energyballPower.bmp
(main.cpp:91) Framerate count = 0
(main.cpp:91) Framerate count = 33
(main.cpp:91) Framerate count = 154
(main.cpp:91) Framerate count = 150
(main.cpp:91) Framerate count = 91
(main.cpp:91) Framerate count = 64
(main.cpp:91) Framerate count = 68
(main.cpp:91) Framerate count = 102
(main.cpp:91) Framerate count = 177
(main.cpp:91) Framerate count = 85
(main.cpp:91) Framerate count = 145
(main.cpp:91) Framerate count = 122
(main.cpp:91) Framerate count = 136
(main.cpp:91) Framerate count = 71
(main.cpp:91) Framerate count = 96
(main.cpp:91) Framerate count = 111
(main.cpp:91) Framerate count = 156
(main.cpp:91) Framerate count = 94
(main.cpp:91) Framerate count = 96
(main.cpp:91) Framerate count = 95
(main.cpp:91) Framerate count = 97
