This game was made with the Allegro Graphics Library.
For a copy of this wonderful peice of software, take yourself to:
http://alleg.sourceforge.net/

It is released under the GNU GPL.  For details, see GNU.txt

Running
-------

Run Roxxout.exe to play the game.
Run LevelEditor.exe to make your own levels.  This isn't rocket science.


Making your own levels
----------------------

Yes, the level editor is sketchy, and only half done, but it's what I
and my level designing friends used, so it's what you can use too.
A fair warning, all the functions that say they work, will indeed work.
The program may not give you any feedback that you've just saved your
levels, but when you run roxxout, you can play them by clicking custom
levels.

Also an ==IMPORTANT WARNING==  Each and EVERY level must have at least
ONE solid colored, regular brick, or will be unbeatable in any way!


Source Code
-----------

Source code, along with the current release of this game, can be found at
http://sourceforge.net/projects/roxxout.


History:

Alpha 1.0:
- Game works.  Ball bounces.

Alpha 1.1:
- There are menus.  Joy.
- There's a title screen.
- There's a help screen.

Alpha 1.2:
- There's music, and a lot more scenes including
  - Credits
  - Game over
- Fixed the timing so it should run the same on all comps

Alpha 1.3:
Multiple levels!
- Puzzle levels             -> Lpuzzle.dat
- Classic levels            -> Lclassic.dat
- Design Levels             -> Ldesign.dat
- Challenge Levels          -> Lhard.dat
- Custon Levels             -> levels.dat

Alpha 1.31
- New high scores!

Beta 1.0!
- Difficulty implimented!
- Now supports all features planned.  All that's left is level design


TODO's:
Better sound
OMFG so much to do to this game.
