/****************************************************************
 * Copyright (C) 2002  Joel Muzzerall
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 ******************************************************************/

 /*************************************************
 * A simple structure, used more for organization
 * than for encapsulation or anything of the sort.
 * The manager class will have 100 balls, but only
 * a few will be active.
 *************************************************/

#ifndef BALL_H
#define BALL_H

struct Ball{
   int x;
   int y;
   int xvi;
   int yvi;
   double xd;
   double yd;
   double xv;
   double yv; 
};

Ball *Init_Ball();
void Update_Ball(Ball *foo);
void Reset_Ball(Ball *foo);

#endif
