obj/*/backpack.o: src/backpack.c src/include/anim.h src/include/backpack.h \
 src/include/blood.h src/include/engine.h src/include/gameloop.h \
 src/include/globals.h src/include/map.h src/include/message.h \
 src/include/player.h src/include/weapon.h src/include/sound.h \
 src/include/suicide.h src/include/tiles.h src/include/vector.h
obj/*/blast.o: src/blast.c src/include/engine.h src/include/gameloop.h \
 src/include/map.h src/include/mine.h src/include/player.h \
 src/include/weapon.h src/include/tiles.h
obj/*/blod.o: src/blod.c src/include/blod.h src/include/blood.h \
 src/include/engine.h src/include/gameloop.h src/include/globals.h \
 src/include/message.h src/include/rnd.h src/include/tiles.h
obj/*/bullet.o: src/bullet.c src/include/particle.h src/include/bullet.h \
 src/include/blast.h src/include/blood.h src/include/engine.h \
 src/include/explo.h src/include/gameloop.h src/include/globals.h \
 src/include/map.h src/include/message.h src/include/player.h \
 src/include/weapon.h src/include/rnd.h src/include/sound.h \
 src/include/suicide.h src/include/tiles.h src/include/vector.h
obj/*/corpse.o: src/corpse.c src/include/corpse.h src/include/anim.h \
 src/include/blood.h src/include/engine.h src/include/gameloop.h \
 src/include/globals.h src/include/map.h src/include/tiles.h
obj/*/cpu.o: src/cpu.c src/include/blood.h src/include/cpu.h \
 src/include/gameloop.h src/include/player.h src/include/engine.h \
 src/include/weapon.h src/include/rnd.h src/include/tiles.h
obj/*/credits.o: src/credits.c src/include/blood.h src/include/colours.h \
 src/include/globals.h src/include/fblit.h src/include/main.h \
 src/include/options.h src/include/version.h src/include/vidmode.h
obj/*/demintro.o: src/demintro.c src/include/blood.h src/include/colours.h \
 src/include/demo.h src/include/demintro.h src/include/engine.h \
 src/include/globals.h src/include/player.h src/include/weapon.h \
 src/include/vidmode.h
obj/*/demo.o: src/demo.c src/include/demo.h src/include/engine.h \
 src/include/player.h src/include/weapon.h src/include/setweaps.h \
 src/include/stats.h src/include/statlist.h src/include/statlist.inc
obj/*/engine.o: src/engine.c src/fastsqrt/fastsqrt.h src/include/engine.h \
 src/include/backpack.h src/include/blod.h src/include/bullet.h \
 src/include/corpse.h src/include/explo.h src/include/globals.h \
 src/include/message.h src/include/mine.h src/include/particle.h \
 src/include/player.h src/include/weapon.h src/include/suicide.h
obj/*/explo.o: src/explo.c src/include/anim.h src/include/blood.h \
 src/include/explo.h src/include/engine.h src/include/gameloop.h \
 src/include/globals.h src/include/message.h src/include/player.h \
 src/include/weapon.h
obj/*/fblit.o: src/fblit.c src/include/globals.h
obj/*/gameloop.o: src/gameloop.c src/include/gameloop.h src/include/anim.h \
 src/include/blood.h src/include/colours.h src/include/cpu.h \
 src/include/demo.h src/include/engine.h src/include/fblit.h \
 src/include/globals.h src/include/input.h src/include/main.h \
 src/include/map.h src/include/music.h src/include/options.h \
 src/include/packet.h src/include/player.h src/include/weapon.h \
 src/include/rnd.h src/sk/sk.h src/include/vidmode.h \
 src/include/backpack.h src/include/blod.h src/include/bullet.h \
 src/include/corpse.h src/include/explo.h src/include/message.h \
 src/include/mine.h src/include/particle.h src/include/tiles.h
obj/*/getopt.o: src/getopt.c
obj/*/globals.o: src/globals.c src/include/blood.h src/include/globals.h \
 src/include/resource.h
obj/*/inp_demo.o: src/inp_demo.c src/include/demo.h src/include/demintro.h \
 src/include/map.h src/include/music.h src/include/packet.h \
 src/include/player.h src/include/engine.h src/include/weapon.h
obj/*/inp_peer.o: src/inp_peer.c src/include/demo.h src/include/demintro.h \
 src/include/gameloop.h src/include/map.h src/include/message.h \
 src/include/packet.h src/include/player.h src/include/engine.h \
 src/include/weapon.h src/sk/sk.h
obj/*/intro.o: src/intro.c src/include/blood.h src/include/globals.h \
 src/include/rpjgmod.h src/include/vidmode.h
obj/*/launch.o: src/launch.c src/include/menu.h src/include/launch.h \
 src/include/credits.h src/include/blood.h src/include/colours.h \
 src/include/cpu.h src/include/demo.h src/include/demintro.h \
 src/include/engine.h src/include/gameloop.h src/include/globals.h \
 src/include/main.h src/include/map.h src/include/message.h \
 src/include/music.h src/include/options.h src/include/player.h \
 src/include/weapon.h src/include/resource.h src/include/rnd.h \
 src/include/setweaps.h src/sk/sk.h src/include/skhelp.h \
 src/include/stats.h src/include/statlist.h src/include/statlist.inc \
 src/include/vidmode.h src/include/winhelp.h
obj/*/main.o: src/main.c src/include/main.h src/include/engine.h \
 src/include/blood.h src/include/fblit.h src/include/globals.h \
 src/include/intro.h src/include/launch.h src/include/mapper.h \
 src/include/menu.h src/include/mousespr.h src/include/music.h \
 src/include/options.h src/include/resource.h src/include/rpagup.h \
 src/include/setweaps.h src/sk/sk.h src/include/stats.h \
 src/include/statlist.h src/include/statlist.inc src/include/version.h \
 src/include/vidmode.h src/include/winhelp.h
obj/*/map.o: src/map.c src/include/blood.h src/include/engine.h \
 src/include/map.h src/include/resource.h src/include/stats.h \
 src/include/statlist.h src/include/statlist.inc
obj/*/mapper.o: src/mapper.c src/include/blood.h src/include/colours.h \
 src/include/globals.h src/include/map.h src/include/resource.h \
 src/include/rpagup.h
obj/*/menu.o: src/menu.c src/include/blood.h src/include/globals.h \
 src/include/menu.h src/include/stats.h src/include/vidmode.h
obj/*/message.o: src/message.c src/include/anim.h src/include/blood.h \
 src/include/engine.h src/include/colours.h src/include/gameloop.h \
 src/include/globals.h
obj/*/mine.o: src/mine.c src/include/anim.h src/include/blast.h \
 src/include/blood.h src/include/engine.h src/include/explo.h \
 src/include/gameloop.h src/include/globals.h src/include/map.h \
 src/include/message.h src/include/mine.h src/include/player.h \
 src/include/weapon.h src/include/sound.h src/include/suicide.h \
 src/include/tiles.h src/include/vector.h
obj/*/mousespr.o: src/mousespr.c src/include/mousespr.h
obj/*/music.o: src/music.c src/include/music.h src/include/rpcd.h \
 src/include/rpjgmod.h
obj/*/options.o: src/options.c agup/agup.h src/include/blood.h \
 src/include/mousespr.h src/include/music.h src/include/globals.h \
 src/include/resource.h src/include/rpagup.h src/include/rpcd.h \
 src/include/rpjgmod.h src/include/setweaps.h src/include/sound.h \
 src/include/stats.h src/include/statlist.h src/include/statlist.inc \
 src/include/suicide.h src/include/vidmode.h
obj/*/particle.o: src/particle.c src/include/blood.h src/include/engine.h \
 src/include/gameloop.h src/include/globals.h src/include/map.h \
 src/include/message.h src/include/particle.h src/include/rnd.h \
 src/include/tiles.h src/include/vector.h
obj/*/player.o: src/player.c src/include/backpack.h src/include/blod.h \
 src/include/blood.h src/include/bullet.h src/include/corpse.h \
 src/include/engine.h src/include/explo.h src/include/gameloop.h \
 src/include/globals.h src/include/options.h src/include/packet.h \
 src/include/particle.h src/include/player.h src/include/weapon.h \
 src/include/map.h src/include/message.h src/include/mine.h \
 src/include/rnd.h src/include/sound.h
obj/*/plupdate.o: src/plupdate.c src/include/anim.h src/include/blood.h \
 src/include/bullet.h src/include/colours.h src/include/gameloop.h \
 src/include/map.h src/include/message.h src/include/mine.h \
 src/include/particle.h src/include/player.h src/include/engine.h \
 src/include/weapon.h src/include/sound.h src/include/stats.h \
 src/include/statlist.h src/include/statlist.inc src/include/tiles.h
obj/*/resource.o: src/resource.c src/include/resource.h
obj/*/rg_rand.o: src/rg_rand.c
obj/*/rnd.o: src/rnd.c src/include/rg_rand.h src/include/rnd.h
obj/*/rpagup.o: src/rpagup.c agup/agup.h agup/agtk.h agup/awin95.h
obj/*/rpcd.o: src/rpcd.c libcda/libcda.h src/include/rg_rand.h \
 src/include/rpcd.h
obj/*/rpjgmod.o: src/rpjgmod.c jgmod/src/jgmod.h src/include/resource.h \
 src/include/rnd.h src/include/rpjgmod.h
obj/*/setweaps.o: src/setweaps.c src/include/engine.h src/include/stats.h \
 src/include/statlist.h src/include/statlist.inc src/include/weapon.h \
 src/include/setweaps.h
obj/*/skhelp.o: src/skhelp.c src/sk/sk.h src/include/skhelp.h
obj/*/sound.o: src/sound.c src/include/blood.h src/include/engine.h \
 src/include/gameloop.h src/include/globals.h src/include/options.h \
 src/include/player.h src/include/weapon.h src/include/sound.h
obj/*/statlist.o: src/statlist.c src/include/stats.h \
 src/include/statlist.inc
obj/*/stats.o: src/stats.c src/include/stats.h src/include/suicide.h
obj/*/suicide.o: src/suicide.c src/include/suicide.h src/include/main.h \
 src/sk/sk.h
obj/*/tiles.o: src/tiles.c src/include/anim.h src/include/blast.h \
 src/include/blood.h src/include/explo.h src/include/gameloop.h \
 src/include/globals.h src/include/map.h src/include/particle.h \
 src/include/player.h src/include/engine.h src/include/weapon.h \
 src/include/stats.h src/include/statlist.h src/include/statlist.inc \
 src/include/sound.h src/include/tiles.h
obj/*/vector.o: src/vector.c src/include/vector.h
obj/*/vidmode.o: src/vidmode.c src/include/suicide.h src/include/vidmode.h
obj/*/weapon.o: src/weapon.c src/include/blood.h src/include/player.h \
 src/include/engine.h src/include/weapon.h
obj/*/sk.o: src/sk/sk.c src/sk/sk.h src/sk/skintern.h
obj/*/skdos.o: src/sk/skdos.c
obj/*/skdummy.o: src/sk/skdummy.c src/sk/sk.h src/sk/skintern.h
obj/*/sklibnet.o: src/sk/sklibnet.c libnet/include/libnet.h src/sk/sk.h \
 src/sk/skintern.h
obj/*/sklinux.o: src/sk/sklinux.c src/sk/sk.h src/sk/skintern.h
