# Polygonize! 3D-Editor

Version 1.0
Tomi Lamminsaari

##### Sisältö Front page Main menu Project Management Editor Editing views Perspective window Face Properties-menu Texture Manager Preferences Keyboard | ### In Project Management-screen you can add new 3D-objects to the project or remove them from there. You can also adjust the textures. At left you see ist of all the objects that are included in current project.

### Buttons in Project Managemant-screen

Painike | Kuvaus
Add new 3D-Object | Adds new 3D-object to this project.
Edit selected 3D-Object | Starts editing the object that is selected.
View object | Opens the fullscreen preview-screen where you can view the selected object.
Delete selected object | Deletes the selected object from project.
Rename selected object | Renames the selected object.
Texture Manager | Runs Texture Manager. (see more information below)
Close Project | Saves and closes this project.

### Adding a new object to the project

Click Add New 3D-Object-button to add a new object. Now a new dialog will be shown. Enter the name for this new object.

### Editing the objects in project mode

Editing in project mode brings some new elements. You can not load new object from the editor. Saving the object does not ask you to enter the name for object-file. This filename will be defined automatically by the Project Manager. The objects will be saved at the same folder you chose during the creation of a new project.

### Textures in project mode

Polygonize! 3D-Editor uses the same textureset for every objects in the project. So modifying the texture set may cause visible changes to every object in the project. So be careful.

In project mode you cannot load the texturesets. As you save the textureset, it will be saved to file 'textures.txs' which will be located to the same folder as the project's working folder.

See also. Texture Manager.

Back to top.