Hi

This is a 3d game I am making.




I used alleggl and allegro and visual studio 6.
I also included a exe for mingw32 and the project file.

for compiling use either mingw32 or visual studio
also you will need alleggl and allegro.

I used povlab for a modeller and than took
the pov file and parsed it using fscan to write
a text file for opengl. (I didn't include the program that does
this but you can email me for it right now it exports 
only does boxes, cylinders and spheres and sets the colors.)

improvements from last time:

Before you could walk a player around the screen and
there are castles, hills,water,trees.

now I added alot more stuff 

Terrain:
a town and better terrain. Also a train the player can
jump on.
 
Gameplay:
player can now jump, shoot, target and look up
and down, and take damage.

Badguys: 
added a wolf that chases and has two sets of animations.
added a flying badguy that can drop bombs and chase player and
has a spinning propeller.

Others:
added a map and a circle on screen that shows energy.
added a cool demo and a nice title screen.

If anyone would like to do music for my game could
you please email me.


Best Regards
Tino

let me know what you think or if you would like to help
me. I want to end up making a game that looks like megmanlegends
restivo@conestoga.net
