Hi my name is Tino Restivo.

Please feel free to use my program and the source for it.  
I created it using free products so anyone who would like to make changes on it can.
I used the dos version of allegro 3.12 and djgpp.
The other library I used for the depth sorting was p3d version 1.7.  
Id like to thank anyone who contributed to making these libraries.  
For the graphics I used povray 3.0 and the modeller for povray povlab 4.0.
If you have any questions about my messy code feel free to ask.  All code is written in c.
Also feel free to send me any changes you might make to make it better.


The game has simple controls.  Just use the arrows to move.  
If you need more detail on the controls press n 
while playing to see a list on the screen.

The first game is a cube game collect the cubes before time runs out.  
Each cube gives another 5 seconds.

The second game is a chase game stay with the other vehicle until time runs out.  
If you get to far away the bar will fill up to the top and you will
lose.

Also you can pick day or night and pick to use a tank or car both have the same accelerations.  
I didn't bother changing the controls for tank 
and car.

Also you can change the rendering of the game.  
If you play in lower than 24 bit colour the game will start with lit textures.  To change the 
type of rendering press m.

If you are playing on a slow computer keep the rendering on flat(the default for 8bit) 
and try changing to a lower resolution . Than change
the viewport by pressing w and h and w + shift and h + shift.


My email adress is restivo@conestoga.net
if  I make changes to my email adress you can find it 
on my website www.geocities.com/tinor123/index