PMAN V0.96  last update 11/04/05

Project Links: http://www.allegro.cc/depot/project.php?_id=1321
               http://www.freewebs.com/mithrandirit/pman.html

Short Description: Pac-Man clone with a few more powerups

Long Description:
This is my second game made with Allegro; its written in C/C++ 
and can be (hopefully) compiled on every OS supported by allegro(windows,linux,...).

This is just a must-do-to-learn clone, but it has cute gfx and a few sounds; i've 
also added a few features.
Its mainly a pac-man clone made by me for educational purposes; you can try to 
have a look at the source if you like but unfortunately it has few comments and 
the only thing you can learn from it is how _not_ to code :P

You move pac-man using the arrow keys and you shoot with the space key, that is
if you have enough bullets.
Everytime you eat a white pill you will be able to kill ghosts by going over them;
this gives points, and unlikely the original pac-man, wont make them immune to future
deaths.

There are 5 types of pickups:
    -normal brown pills: they just give points and you must eat them all to finish the level.
    -big white pills:    they give you the ability to eat ghosts but you loose points!
    -cherries:           they give a lot of points.
    -ammo:               they give some ammo for your gun.
    -boots:              they give a strong boost of speed for a few seconds.

IF THE GAME RUNS TOO SLOWLY ENABLE FULLSCREEN (from the in-game options menu)
