FORCE MAJEURE .:. DEMO VERSION .:. 1.1
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       (c)2006-2007 MONOKEY
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Force Majeure is a shoot'em up by swedish indie-developers Monokey. This game was originally made for the http://www.shmup-dev.com AUTOFIRE 2007 Compo. However with limited time the only thing we could come up with was a demo. The final game however will still be released, but expect it to be a bit delayed. Our current deadline is set to Winter 2007. Maybe it'll get out earlier, maybe later. Who knows. 

Introduction
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Force Majeure is a horizontal scrolling shooter featuring airplanes. A lot of inspiration for this project has been absorbed from games like Progear or In the Hunt. It shouldn't eat up too much of your computer's power but we recommend at least a Pentium-3 500mhz or equal. Both keyboard and gamepad movement are supported. The game will probably run on any newer version of Microsoft Windows. It has been reported running successfully under Windows 2000 and Windows XP.



Main Menu
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- GAME START -
Starts the game

- KEYBOARD CONFIG -
Select which buttons you are going to use in the game.

- JOYPAD CONFIG -
Configure a joypad for use with Force Majeure. Multiple joypads are supported for improved fun.

- GAME OPTIONS -
Opens the GAME OPTIONS submenu.

	- MUSIC -
	Turns on or off in-game music
	
	- SOUND -
	Turns on or off in-game sound effects

	- FULLSCREEN -
	Enables or disables fullscreen mode. 

	- RENDERMODE -
	Doublebuffered is the default option and is widely supported
	but can make the screen 'tear' sometimes. Play around and see
	which configuration works best for your system.

	- CREDITS -
	How many do you need to beat the game?

	- RETURN -
	Returns to main menu

- HI SCORE -
View the Hiscore table. 



CHOOSE YOUR FIGHTER
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Force Majeure consists of two lethal (and sexy) pilots. Each one with their own fighter. BRAVO's fighter is faster but does not do as much damage as CHOKE's one, who tends to be a bit slower. BRAVO's subweapon is a rocket, fired from the bottom of the ship and then traveling forward, while CHOKE has a megaton bomb which is simply dropped on enemies. Also take a look at the monitor under the pilots. It will show you were the weak spot on their plane is. This is the spot were you DON'T want any enemy bullets!



GAME PLAY
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The DEMO version of Force Majeure only consists of one stage for you to beat. The slow moving green carrier ships carry a power up. There are two kinds of power ups.

{*P*} will level up the cannons of your fighter
{*A*} will enables the side arm for your fighter

A second player can join any time by pressing the PLAYER 2 START BUTTON (make sure you configure your keys/buttons first!).

In order to score high in this game you can't just blindly roaming around and shooting enemies. You will need to earn MEDAL MULTIPLIER POINTS to reach the true score levels. The MEDAL MULTIPLIER is located in the lower corner of the screen. 

At first you won't see anything but when you start to get MULTIPLIER POINTS you will notice how a MEDAL with appear and if you're really good it will evolve. 

To earn MULTIPLIER POINTS you need to dissolve enemy bullets and/or play the daredevil trick. 

When you shoot an enemy, any fresch bullets fired by the enemy will dissolve and add MULTIPLIER POINTS to the player! However the fastest way is to stay REALLY close to an enemy and shoot the finishing bullet. If you are successful you will hear a metal sound and MULTIPLIER POINTS will be added! Watch out though, you don't wanna get TOO close when the enemy starts shooting at you and roaming into you. 

When you are hit by an enemy or an enemy bullet you will lose all your MULTIPLIER POINTS and your MEDAL MULTIPLIER LEVEL will be reset to zero again.

Extends are given at 50 000 points and then at every 75 000 points.



Credits
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Programming: fsFreak
Graphics: Junkboy
Audio: Surasshu

Please visit the Monokey Website for more information and download our games: http://www.daikenkai.com/monokey/

Questions? Mail us at: monokey@daikenkai.com
