[++]  Zlog initialisation
[++]  Detected Linux-like OS. Great !
[++]  {Zl0g} version number 0.3.3
[II]  Zlog 0.3.3
[++]  Using log file zlog_log.txt
[++]  Using Allegro 4.1.18 (WIP), Unix
[++]  Setting up Zlog signal handler
[II]  Looking for configfile
[II]  Checking if "zlog.cfg" is present...
[II]  OK
[II]  Saving default font
[++]  Parsing configfile
[++]  Using configfile zlog.cfg
[++]  2 player(s) with keybindings
[II]  Allocating memory for keybindings
[II]  General keybindings
[II]  Quit key : esc
[II]  Console key : c
[II]  Player keybindings
[II]  Player 0 keybindings
[II]  Go_left key : 82
[II]  Go_right key : 83
[II]  Jump key :  84
[II]  Crouch key :  85
[II]  Fire key :  75
[II]  Change weapon key :  64
[II]  Run key : 18
[II]  Player 1 keybindings
[II]  Go_left key : 19
[II]  Go_right key : 6
[II]  Jump key :  5
[II]  Crouch key :  4
[II]  Fire key :  20
[II]  Change weapon key :  26
[II]  Run key : 22
[++]  Allocating console memory
[II]  Defining default resolution 800*600
[++]  Requesting refresh rate, color depth, then calling set_gfx_mode()
[++]  Requesting mode 2 800*600 8 bpp
[II]  Setting color conversion..
[++]  Now loading levelfile
[II]  Parsing levelfile
[II]  get_level_line() : EOF reached
[++]  1 players in levelfile
[++]  3 enemies in levelfile
[++]  76 walls in levelfile
[++]  5 platforms in levelfile
[++]  1 klines in levelfile
[++]  1 portals in levelfile
[++]  Allocating memory
[II]  Level objects registered successfully
[II]  Level file version is 0.3pre2004-Q4
[II]  Level description : 
Techdemo
[II]  get_level_line() : EOF reached
[++]  Levelfile closed...
[II]  Generating background
[II]  Rendering platforms
[II]  Creating memory pages
[II]  Frame init.
[II]  Creating subbitmaps
[II]  Game_frame is okay
[II]  Console_frame is okay
[++]  Calling game()
[II]  game() initiated
[II]  All objects are now defined 
[II]  First display...done !
[II]  INT. handlers okay
[II]  Free-ing memory
[II]  Destroying bitmaps
[++]  Exiting Allegro
[++]  Exiting logging facility then returning 0
