 First.. some ASCII art..
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       \/_/\/_/\/____/\/____/\/____/\/____\ \/_/ \/___/
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        http://alleg.sourceforge.net  \_/__/
                                      
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/  _  \ / \ / | | \ /  __) / \     / _ \  (_   _) |  __)
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|  ___/ | |  ) _ (  |  __) | |    |  _  |   | |   |  __)
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\_/     \_/ \_| |_/ \____) |____) \_/ \_/   \_/   |____)  

        http://allegro.cc/pixelate
       
_______________________________________________        
PIXELATE {game progamming magazine} Competition

Info at:

http://www.allegro.cc/pixelate/issues/5/competition.html                         

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If I get it submitted, I call my entry:

"Space Invaders Clone"

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I actually didn't read the rules, just hacked together this program cause I
felt like it...

The DOS binary is only there in case you run in pure DOS (without windows).

The windows binary was compiled with mingw, makefile is included. The icon was
attached with the wfixicon tool from the allgro/tools dir.

The code is highly unoptimized, so you better have a fast computer..
(There's no way this can run smooth below a GHz..)

The background is ripped from some NASA site, the interface is drawn in PSP.
All the other gfx and the explosion are coded in POV.
The shot sound is my voice, and a bit modified.
The explosion sound is the sound of paper wrapped around the microphone,
and the pitch lowered a bit.
Code was written in quite short time, as you can read in the progress dir.
There's also some (small, so not to waste bandwith) screenshots included.

It's not really playable, I hadn't time to work out any gameplay, but anyway,
i liked coding it :)

elias (aka networm)