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Quad v1.2 (c) 2002 by Miran Amon
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1. Installation

Unzip to the directory of your choice (e.g. 'c:\quad\')

2. Running the game

To run the game with the default settings simply type quad.exe
at the command prompt or make a shortcut to it on the desktop.
If you want to change the game settings (e.g. if you want to
use a different skin) edit the file named quad.cfg located
in the same directory as the game executable.
   
3. Playing the game

Use the mouse to select where you want to move. Click the tile
to the highlighted square to move in its direction by as many
tiles as the number on it. Collect as many points as you can
before running out of places to move. Use the menus to select
the board size you want. You can also use the function key
F1 to F8 to quickly start a new game on one of the eight
available boards. To start a new game on the currently selected
board press N.

4. Building from source

To build the game from the source files you will need a C++
compiler and the following libraries: Allegro v4.0 or higher,
MASkinG and AllegroFont. Go to www.allegro.cc if you don't have
them. Compile all the source files and link the with these
libraries. Use the DSW file if you have MSVC or the makefiles
if you have DJGPP, MinGW or Linux.

5. Contact info

You can get the latest version of the game, the MASkinG library
and aditional skins on my homepage:

   www.geocities.com/miran014/
   
If you want to contact me write to

   miran_amon@hotmail.com
 
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