           	    GWar Readme.txt

I wish I had a big ASCII art title for this, but oh well.
If anyone feels like informing me where I can get a
program to do that, please tell me :) Hopefully they're
not done by hand, cause that'd be really depressing.

If you're reading this, I suppose you've already
downloaded GWar. In case you don't know what that is,
GWar is a fun little game for two people to play at the
same computer. You have two little ships and you fly
around blasting each other. Fun, eh? Well, it is, at
least for a while.

Here are the keys:
	System:
	   Esc - quit
	   Space - respawn
	   P - pause
	   F12 - take a screenshot (they will be saved
		as gwarXXX.bmp in the current directory)

	Player 1's Controls
		Arrow Keys - turn, accelerate
		Right Control - fire

	Player 2's Controls
		F, H - turn
		T, G - accelerate, deccelerate
		Left Control - fire

There are no options for sound, etc. However, for you
Allegro people out there, I assume it will use your
allegro.cfg file for setup info. I'm sorry, but this
project was not significant enough for me to make a
setup program for it. Allegro does a decent job finding
the settings, so it shouldn't be a big deal.

That's about it for now. I might make an Internet version
if I can bring myself to rework some major portions of
the code. Check my web page for more info on that front:
    http://www.fortunecity.com/underworld/mdk/642/
At least, I hope I remember the address correctly :) If
that page isn't working, go to:
  http://www.geocities.com/TimesSquare/Dungeon/3243/
I can always be reached via scarius@geocities.com or on
ICQ as UIN 1783204. Feel free to contact me about any
questions, comments or problems you have.

GWar is copyright Joe Kopena 1998. Most of the graphics
are copyright Ari Feldman. My SpriteLib License Number:
           207.172.171.230-901139803
Thanks to Shawn Hargreaves, DJ Delorie and everyone else
involved with Allegro and DJGPP.
