Gangs of Garbage City level editor
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                      Copyright (C) 2007 Tony Wasserka aka BigBrain

The editor of the game is a little complicated: You have four layers, one for foreground tiles, one for background tiles, one for throwers and one for the garbage.

You can change the layer you're editing with C.

The difference between foreground and background tiles is first that foreground is drawn on top and second that foreground tiles are solid.

With the left (and for throwers middle) mouse button you can add a tile/thrower/garbage.

With the right mouse button you can remove a tile/thrower/garbage.

You MUST run this program from a terminal if you're running under Linux. However, Windows will create its own terminal if no parameters are given.

If you start the program without any parameters, you're asked to enter a level width and height. The map will be saved as noname.txt if you close the editor. You can load a level by passing the filename as a parameter of the program.


Things that the editor doesn't change:
 - The player's position, to edit this open the map file and change
   the first two numbers, one is the x, the other the y coordinate.
 - The time, that is given to the player, before the garbage starts burning,
   to edit this, open the map file and change the third number into the time in seconds


