Version 0.1 - 29/09/05
======================
* First ever version!

Version 0.2 - 11/10/05
======================
* Added possibility to change language strings before compilation more easily.
* Added French and German versions.

Version 0.3 - 13/10/05
======================
* Now possible to define size of board (3x3 up to 9x9).
* Possible to compile with language and OS settings in "compile_settings.h" -
  much easier!
* Added Spanish translation.

Version 0.32 - 13/10/05
=======================
* Game is now in colour!
* Board now goes up to a maximum of 8x8 for compatibility reasons.

Version 0.33 - 14/10/05
=======================
* Slight bug fix.

Version 0.4 - 19/10/05
======================
* One player mode added.
* Diagonal bug definitely fixed this time.
* Drawn game bug fixed.
* German translation corrected.

Version 0.6 - 03/11/05
======================
* Added variable difficulty levels.
* Added "alternative" version where players must "move" stones to be able to
  win.
* Fixed segmentation fault bug when compiling under g++ 4.
* This is the quasi-final version bar any bug fixes that pop up.
* Restructured code for proper use of header files.

Version 0.61 - 04/11/05
=======================
* Rewrote sections of the code to allow the game to be compiled under Windows
  again.
* Supplied a full blown Windows installer.

Version 0.62 - 20/11/05
=======================
* Fixed timing bug in alternative mode - one player had to remove stones a turn
  too early before.

Version 0.7 - 23/11/05
======================
* Game now runs with the Allegro library, allowing nicer graphics (although none
  just yet!
* Added sound effects.

Version 0.71 - 25/11/05
=======================
* Fixed AI bug.
* Game now compiles under Windows with no modifications again.

Version 0.72 - 25/04/06
=======================
* AI now definitely fixed.
* Readded drawn game detection.
* Added "entry invalid" message to the main game window (was previously in 
  console window)
* Fixed bug relating to file loader.

Version 0.73 - 29/10/06
=======================
* AI slightly fine tuned.
* Added possibility of adding switches on command line to force fullscreen or
  windowed display.
  
Version 0.8 - 01/11/06
======================
* Added new graphics engine, nicer graphics. :-)
* Resolution upgraded to 800x600.
* A few bug fixes regarding AI and interface.
* Update of the README.

Version 0.81 - 07/11/06
=======================
* New title screen.
* 20 difficulty levels instead of 10.
* Game now exits properly, only exits when requested.
* Fixed several AI bugs.
* Made it impossible to replace stone in the same square that player (or AI) 
  removed from.
* Difficulty level system changed to make more sense - lower number now mean
  easier levels.
* Added "Designed for Linux" screen :-p

Version 0.82 - 14/11/06
=======================
* Added silly "Jamyskis" squeak on logo appearance.
* Added scrolling background to title screen and main game, which will 
  eventually be replaced by proper bitmap tiles.
* Added reaction based "arcade mode" where points are awarded based on
  technique and speed.
* AI rewritten completely.

Version 0.82.1 - 20/02/07
=========================
* Bugfix preventing SEGFAULT if jamyskis.wav is absent.
* Corrected

Version 0.83 - 28/02/07
=======================
* Configure script now checks that Allegro 4.2.0 minimum is installed
  before continuing.
* Bug fixed whereby upon exiting the game, the desktop resolution would not be
  restored.
* Game now aborts with a proper error message (not SEGFAULT) if files are
  missing (the exception being the "Jamyskis" sample which it just doesn't play
  if it's missing).
* Those compiling from source can now install to any directory they choose.
