Crystal Stacker History
-----------------------


Version 1.41
------------

Fixed bug in loading old themes with tiled backgrounds.


Version 1.4
-----------

Better keyboard control mapping. Supports virtually all keys now.

Theme format updated to support some animations. Old themes will still work.

Updated readme with new contact info.

Updated credits.

Changed everything over from T^3 Software to NewCreature Design.

Reformatted documentation.


Version 1.36
------------

Fixed stereo sound in Windows version.


Version 1.35
------------

Eugenia Loli-Queru made BeOS port available.


Version 1.34
------------

Fixed a problem in the music system in the DOS version.

Updated readme with new contact info.


Version 1.33
------------

Changed timing method. Did this to fix a graphics glitch and possible other
problems.

VSync option now affects transition effects as well.

Data and functions now properly locked to avoid problems in DOS version.


Version 1.32
------------

Added fading for non-transition people.

Changed menu joystick control slightly.

Fixed volume control problems.


Version 1.31
------------

Fixed control bug for second player joystick.


Version 1.3
-----------

Fixed crashing bug when trying to switch to 2x windowed mode with 640x480
desktop resolution.

Windowed modes now only allowed in color depths higher than 8-bit.

Changed menu control slightly.

Fixed gameplay bug in 2 Player Destroyer mode.

Redid menu graphics, sounds, and music for a slicker feel.

Made new default theme.

Changed transitions.

Removed in-game help system until I can figure out what to do with it. Use the
readme for now.

Added joystick option for those who like that. Supports dual joysticks under
the right circumstances.

Added bombs.

Rewrote the readme file.

Disabled close button in Windows version. This should keep a few problems out.

Changed some things internally to prevent possible crashing problems.

Updated in-game messages.


Version 1.21
------------

Game now asks for confirmation when using the close button while playing
(Windows).

You can now enter your name, if you have a high score when pressing the close
button (Windows).

Fixed other problems with the close button (Windows).


Version 1.2
-----------

Fixed a small bug in the music system (affected themes with no pause music).


Version 1.2b6
-------------

Fixed glitch that occurred after 2 player games.

Fixed a problem in 2 player last out mode (cosmetic).


Version 1.2b5
-------------

Using latest Allegro version.

In windowed modes you can now quit with the "x" button like real Windows programs.

Less video mode switching (only when necessary).  This helps keep the game
window in the same position (thanks to Terry Cope for the suggestion).


Version 1.2b4
-------------

Fixed sound problem.


Version 1.2b3
-------------

Added 2x windowed mode in Windows version.

Fixed a slight cosmetic bug.


Version 1.2b2
-------------

Fixed some sound issues in Windows.


Version 1.2b1
-------------

Now available for the Windows platform!

Fixed a minor bug.

Keys can now be customized.

Other stuff that I can't remember.


Version 1.1
-----------

Fixed bug in 1 Player Destroyer Mode.  You can't get the best time when you
lose now.

Added new command line argument "-nosound" do disable sound support.

Fixed other minor bugs.

Updated in-game help system with more info.

Added Command Line Arguments section to "readme.txt".


Version 1.02
------------

Fixed a gameplay bug that caused the falling stack not to go faster when a
level change occured unless player hit the drop key.

Minor code clean ups.


Version 1.01
------------

Fixed a bug in the 2 player battle modes (thanks to Greg Brotzge and Jason May
for testing).

Fixed a graphics bug.


Version 1.0
-----------

Fixed a memory leak in the theme loader.

Updated readme.


Version 0.97b
-------------

Redid the scoring algorithm. The old one didn't work right.

Packed MENU.XM, LOGO.XM, and HISCORE.XM into CS.DAT.


Version 0.93b
-------------

Fixed a bug in the theme loader.


Version 0.92b
-------------

Fixed some graphics glitches.

Made block generator generate wild card blocks less frequently.

Block generator now generates triples every once in a while (thanks to Terry
Cope for the idea).

Redesigned special effects engine for a slightly more realistic effect. The
main reason for this is so the effect remains consistent on different screen
resolutions (so it won't look weird if you are using a high resolution theme).

Modified sound effects engine so sounds aren't as likely to cut off.

Modified music engine. More info will be available on this when the editor
comes out.

Added support for other sample frequencies than 22050 for theme sound effects.

Sound effects are now played in stereo when stereo mode is turned on.

Added option for vertical sync (toggle on or off).

Added option for reverse stereo. Use this if sound effects panning is reversed.

Fixed error on How to Play.

Removed some unused code.

Other internal fixes.

Updated readme.

Fixed a bug that might have been making the game crash for some people.

Stereoized music.


Version 0.85b
-------------

Optimised some of the graphics routines.

Added finishing touches to CS.CTH.

Cleaned up some things.

Eliminated need for *.w* files now that WAVs are attached to the theme files
themselves. If you installed this version over an older one, you can now delete
these.


Version 0.81b
-------------

Modified CS.XM.

Fixed controls so the player can now hold his left or right keys down to move
across instead of having to press the key once for each movement.


Version 0.8b
------------

Initial public release.