# object stuff
type = tower
name = tower
base_image = 11
shadow_image = 12
wreck_image = 13
anim_frames = 0
anim_rate = 0
armour = 150

# unit stuff
friendly = 0
normal_speed = 0
panic_speed = 0
max_turn_angle = 0
mag_size = 8
sight_range = 800
sight_angle = 256
fire_range = 700

# vehicle stuff
max_passengers = 4
armed = 1
fire_sound = 12
reload_sound = -1
fire_rate = 50
reload_rate = 200
turret_turn_speed = 1
turret_image = 14
