# object stuff
type = tank
name = tank
base_image = 7
shadow_image = 8
wreck_image = 9
anim_frames = 0
anim_rate = 0
armour = 200

rot_step = 0.4
rot_fric = 0.1
thr_step = 0.2
thr_fric = 0.3
str_step = 0
str_fric = 0
force_fric = 0.8

# unit stuff
friendly = 0
normal_speed = 1.5
panic_speed = 2
max_turn_angle = 10
mag_size = 8
sight_range = 800
sight_angle = 64
fire_range = 600

# vehicle stuff
max_passengers = 3
armed = 1
fire_sound = 0
reload_sound = -1
fire_rate = 100
reload_rate = 200
turret_turn_speed = 1
turret_image = 10

