# object stuff
type = soldier
base_image = 88
shadow_image = 88
wreck_image = 92
anim_frames = 4
anim_rate = 10
armour = 10

rot_step = 5
rot_fric = 0
thr_step = 0.1
thr_fric = 0.5
str_step = 1
str_fric = 0.4
force_fric = 0

# unit stuff
friendly = 0
normal_speed = 1.0
panic_speed = 2.0
max_turn_angle = 255
mag_size = 0

# soldier stuff
jump_image = 93
fire_rate = 0
reload_rate = 0

fire_sound = 0
reload_sound = 0
die_sound = 2
burn_sound = -1

jeep_skill = 90
truck_skill = 80
tank_skill = 00
heli_skill = 00
