/**************************************************************
 * ______ ____  __  __ ____  _____ ______ _____   ____ __   __*
 *|___  // __ \|  \/  |  _ \|_   _|  ____|  __ \ / __ \\ \ / /*
 *   / /| |  | | \  / | |_) | | | | |__  | |__) | |  | |\   / *
 *  / / | |  | | |\/| |  _ <  | | |  __| |  ___/| |  | | > <  *
 * / /__| |__| | |  | | |_) |_| |_| |____| |    | |__| |/   \ *
 */_____|\____/|_|  |_|____/|_____|______|_|     \____//_/ \_\*
 *                                                            *
 **************************************************************
 *    (c) Free Lunch Design 2003-2005                         *
 *    Written by Johan Peitz                                  *
 *    http://www.freelunchdesign.com                          *
 **************************************************************
 *    This source code is released under the The GNU          *
 *    General Public License (GPL). Please refer to the       *
 *    document license.txt in the source directory or         *
 *    http://www.gnu.org for license information.             *
 **************************************************************/
 



LICENSE

Zombiepox is a small arcade game, created for the Ludumdare 48hr game 
programming contest. It is Copyright (C) Johan Peitz, Free Lunch Design.

This source code is free; you can redistribute it and/or modify it under 
the terms of the GNU General Public License as published by the Free Software 
Foundation; either version 2 of the License, or (at your option) any later 
version.

This source code is distributed in the hope that it will be useful, but WITHOUT 
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with 
this program; if not, write to the Free Software Foundation, Inc., 59 Temple 
Place, Suite 330, Boston, MA 02111-1307 USA



COMPILING

If you're not content with just reading the code and want to compile it, here's
how. First you need the libraries that Zombiepox uses. Allegro and DUMB, get them 
on their web sites:
	
	http://alleg.sf.net	and	http://dumb.sf.net
	
How to install and configure the libraries should be covered in the help files
that comes with the download of each library.

There, having installed libraries, just run make. Make sure
that you maintain the directory structure so that the c-files can find the 
h-files that they need (mostly in the data/ directory).

If you have any question I suggest that you visit the Free Lunch Design forum,
see below. Please bear in mind that this code is supplied for learning and it
is can not be supported (by Free Lunch Design) in any way.



AUTHORS AND CONTACT

Free Lunch Design is an independent game developer from Sweden. Our aim is to 
create small, high quality games, where gameplay is in focus. 

Zombiepox was written and designed by Johan Peitz. Johan Peitz also drew the 
graphics and made the sounds. The fabulous music was composed by Anders Svensson,

For more information about the game, please download the full, precompiled
version from our site:

	http://www.freelunchdesign.com 

If you have comments, bug reports, or just want to ask something you can 
contact Free Lunch Design by e-mail. We do however get a lot of mail and it 
might take a while before we answer, so if you have a question please check 
the online faqs and forums first. 

	E-Mail: info (at) freelunchdesign (dot) com 

If you want to support Free Lunch Design in monetary ways, please enter our 
web site (see above) and click our sponsors a few times. You can also donate 
money from the site via PayPal. 



                                   - the end -
