#include "snake.h"

char const *progname;

player *players[MAX_PLAYERS];
body   *bodies[MAX_PLAYERS];
int     nr_players;

BITMAP *scratch;
DATAFILE *data;

int black = 1;
int blue = 2;
int red = 3;
int green = 4;
int yellow = 5;
int gray = 6;
int tick = 7;

int rgbpal[256];

PALETTE mypal;

SAMPLE *sample_chainsaw;
SAMPLE *sample_burrow;
SAMPLE *sample_pling;
SAMPLE *sample_tick;
