method:generate

tileset:tileset1.bmp
algorithm:1
width:35
height:36
chests:2
enemies:dg
parent:overworld.txt
music:gameover.xm
=
method:generate

tileset:tileset1.bmp
algorithm:0
width:40
height:45
chests:2
enemies:abcdefgh
music:gameover.xm
=
method:load
file:crystalroom.txt
music:menu.xm
parent:overworld.txt